DWG RG-S14869Server sheetchecked 13d ago
4Netplayers t0pwallss Community Host Madrid [ESP]
Offline 167.17.71.207:27600 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is 4Netplayers t0pwallss Community Host Madrid [ESP], and is it online now?
The current state of 4Netplayers t0pwallss Community Host Madrid [ESP] is offline, with the last sighting 13 days 5 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 October 2026.
In which location is 4Netplayers t0pwallss Community Host Madrid [ESP] hosted?
No region is published by 4Netplayers t0pwallss Community Host Madrid [ESP]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 167.17.71.207:27600 is its address.
On which Rust version is 4Netplayers t0pwallss Community Host Madrid [ESP] running?
Rust network protocol 2634 and build 167781 on Linux: that is what 4Netplayers t0pwallss Community Host Madrid [ESP] runs. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on 4Netplayers t0pwallss Community Host Madrid [ESP]?
The latest refresh records 4Netplayers t0pwallss Community Host Madrid [ESP] as offline, last seen 13 days 5 hours ago.
Against other Rust servers, where is 4Netplayers t0pwallss Community Host Madrid [ESP] placed?
Over the last seven days, 4Netplayers t0pwallss Community Host Madrid [ESP] records #14,869 for player hours: the top 69% of all ranked servers.
Wipe data
On 4Netplayers t0pwallss Community Host Madrid [ESP], when do wipes occur?
Too few wipes are on record for 4Netplayers t0pwallss Community Host Madrid [ESP] to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 15 days 8 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for 4Netplayers t0pwallss Community Host Madrid [ESP]?
The name of 4Netplayers t0pwallss Community Host Madrid [ESP] records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is 4Netplayers t0pwallss Community Host Madrid [ESP] played?
Size 4,000 with seed 1234567890: that is the procedural map 4Netplayers t0pwallss Community Host Madrid [ESP] runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does 4Netplayers t0pwallss Community Host Madrid [ESP] appear among the Rust Graphs lists and filters?
On Rust Graphs, 4Netplayers t0pwallss Community Host Madrid [ESP] is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On 4Netplayers t0pwallss Community Host Madrid [ESP], what is meant by each tag?
gmvanilla (Game mode): This is vanilla survival; mp16 (Max players): The slot count is 16; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags 4Netplayers t0pwallss Community Host Madrid [ESP] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join 4Netplayers t0pwallss Community Host Madrid [ESP]?
In Rust, press F1 and type client.connect 167.17.71.207:27600 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
mp16
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.