StatusLive Servers online11,695 Players60,531 Populated3,473 Wiped · 3 h110 Interval5 min Date28 OCT 2026

DWG RG-S15411Server sheetchecked 7m ago

[GER][PVP]Daddeln

Online EU 167.235.11.17:28015 checked 7m ago

moddedcarbon
Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#15,411top 69% · #2584 in EU
Last wipe26d agono schedule published
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on [GER][PVP]Daddeln
Fig. 2

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is [GER][PVP]Daddeln, and is it online now?

Right now, [GER][PVP]Daddeln is recorded as online. The uptime it reports puts the last restart at about 5 days 15 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

Is [GER][PVP]Daddeln stable in the figures recorded?

91 server fps on average over the last 48 hours, and never under 66. Counted at its highest: 115,890 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,905 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [GER][PVP]Daddeln?

With its EU tag, [GER][PVP]Daddeln lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 167.235.11.17:28015 is its address.

On which Rust version is [GER][PVP]Daddeln running?

On Linux, [GER][PVP]Daddeln runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for [GER][PVP]Daddeln?

1 of 500 slots on [GER][PVP]Daddeln are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for [GER][PVP]Daddeln?

[GER][PVP]Daddeln also measures #2,584 in Europe on the same seven-day player-hour count, at #15,411 globally and in the top 69% of ranked servers.

Wipe times

On [GER][PVP]Daddeln, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for [GER][PVP]Daddeln?

Once a month, with the force wipe, is when [GER][PVP]Daddeln wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 17 hours ago the current world was made.

Settings

Which rules and settings are recorded for [GER][PVP]Daddeln?

Gather rate for [GER][PVP]Daddeln: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for [GER][PVP]Daddeln?

Size 4,500 with seed 254784547: that is the procedural map [GER][PVP]Daddeln runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain [GER][PVP]Daddeln?

On Rust Graphs, [GER][PVP]Daddeln is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On [GER][PVP]Daddeln, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The browser's listing places it under Europe are the tags [GER][PVP]Daddeln publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is [GER][PVP]Daddeln joined?

Connect with client.connect 167.235.11.17:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp500
Max players Slots: 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded