DWG RG-S4273Server sheetchecked 9m ago
Rusty Bones - After Dark (Test)
Online NA 168.100.160.146:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:53 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Rusty Bones - After Dark (Test), and is it up?
At this moment Rusty Bones - After Dark (Test) is online. The uptime it reports puts the last restart at about 12 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Rusty Bones - After Dark (Test) show?
Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 82,752 entities, buildings, deployables and the rest of the world included. 2,604 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for Rusty Bones - After Dark (Test)?
In North America Rusty Bones - After Dark (Test) lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 168.100.160.146:28015.
What Rust version is recorded for Rusty Bones - After Dark (Test)?
On Linux, Rusty Bones - After Dark (Test) runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Rusty Bones - After Dark (Test)?
Current player count on Rusty Bones - After Dark (Test): 0, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 3. The 48-hour peak falls at 00:00 UTC, averaging 1 players.
Against other Rust servers, where is Rusty Bones - After Dark (Test) placed?
Rusty Bones - After Dark (Test) also measures #713 in North America on the same seven-day player-hour count, at #4,273 globally and in the top 19% of ranked servers.
Schedules
What happens on Rusty Bones - After Dark (Test) on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. 45 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Rusty Bones - After Dark (Test)?
Once a month, with the force wipe, is when Rusty Bones - After Dark (Test) wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 21 hours ago.
Settings
Which settings does Rusty Bones - After Dark (Test) run, and what rules?
No gather rate is stated in the name of Rusty Bones - After Dark (Test). No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Rusty Bones - After Dark (Test) loaded?
Seed 2093032629 and size 3,750 define the procedural map Rusty Bones - After Dark (Test) generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Rusty Bones - After Dark (Test) appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rusty Bones - After Dark (Test): Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rusty Bones - After Dark (Test)?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America are the tags Rusty Bones - After Dark (Test) publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Rusty Bones - After Dark (Test)?
In Rust, press F1 and type client.connect 168.100.160.146:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.