DWG RG-S15338Server sheetchecked 10m ago
Godlike111
Online 168.100.160.29:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 06:05 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Godlike111, and is it up?
At this moment Godlike111 is online. Counted from its reported uptime, the last restart was about 15 days ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Godlike111 stable in the figures recorded?
29 server fps on average over the last 48 hours, and never under 15. Counted at its highest: 72,702 entities, buildings, deployables and the rest of the world included. 4,457 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Godlike111 hosted?
There is no region published by Godlike111. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 168.100.160.29:28015 is its address.
On which Rust version is Godlike111 running?
Rust network protocol 2634 and build 167781 on Linux: that is what Godlike111 runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Godlike111?
Current player count on Godlike111: 0, of 80 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for Godlike111?
Player hours over seven days place Godlike111 at #15,338, within the top 69% of ranked servers.
Wipe data
What is recorded on Godlike111 on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On Godlike111, when do wipes occur?
The force wipe is the only wipe at Godlike111, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 15 days 2 hours ago. A wipe every month is the schedule its tags set out.
Rules and settings
What settings and rules apply on Godlike111?
No gather rate is stated in the name of Godlike111. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Godlike111 loaded?
Seed 1627942400 and size 3,600 define the procedural map Godlike111 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain Godlike111?
On Rust Graphs, Godlike111 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Godlike111, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp80 (Max players): The slot count is 80; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Godlike111 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Godlike111?
Enter client.connect 168.100.160.29:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://rustsunset.com/ is its website.
Server tags
Published as mp80,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp80
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.