DWG RG-S15339Server sheetchecked 10m ago
enrique2000
Online 168.100.161.104:28215 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 08:27 UTC23d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for enrique2000, and is it up?
enrique2000 is up at this moment. The uptime it reports puts the last restart at about 23 days 21 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is enrique2000 stable in the figures recorded?
The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 207,940 entities, buildings, deployables and the rest of the world included. 7,883 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for enrique2000?
There is no region published by enrique2000. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 168.100.161.104:28215.
What Rust version is recorded for enrique2000?
The platform is Linux and the version is Rust network protocol 2634 and build 166652 on enrique2000. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on enrique2000?
At the last refresh, enrique2000 recorded 0 players across 60 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does enrique2000 hold?
Over the last seven days, enrique2000 records #15,339 for player hours: the top 69% of all ranked servers.
Schedules
What happens on enrique2000 on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On enrique2000, when do wipes occur?
Too few wipes are on record for enrique2000 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 23 days 23 hours ago the current world was made.
Rules and settings
Which settings does enrique2000 run, and what rules?
No gather rate is stated in the name of enrique2000. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map for enrique2000?
Seed 1337 and size 6,000 define the procedural map enrique2000 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain enrique2000?
The Rust Graphs lists that carry enrique2000 are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on enrique2000?
The game's server browser reads these tags from enrique2000: gmrust (Game mode): Survival in standard Rust style; mp60 (Max players): Slots: 60; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is enrique2000 joined?
Enter client.connect 168.100.161.104:28215 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp60,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp60
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.