DWG RG-S13886Server sheetchecked 7m ago
TESTING SERVER - SLAYERS.GG
Online NA · us1 168.100.161.149:30015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 14:33 UTC, in 5d 23h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 23hWed 4 Nov, 14:33 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 12d 23hWed 11 Nov, 14:33 UTC
- 19d 23hWed 18 Nov, 14:33 UTC
- 26d 23hWed 25 Nov, 14:33 UTC
- 33d 23hWed 2 Dec, 14:33 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 40d 23hWed 9 Dec, 14:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:33 UTC1d ago | – | – | running | 0 |
| Wed 14 Oct, 14:55 UTC15d ago | 1 | halved by day 2 | 14 days | 0 |
| Tue 13 Oct, 07:33 UTC16d ago | 1 | – | 1.3 days | 0 |
| Fri 2 Oct, 05:01 UTC27d ago | 0 | – | 11.1 days | 0 |
| Tue 29 Sep, 03:25 UTC30d ago | 2 | held half | 3.1 days | 0 |
| Mon 28 Sep, 10:15 UTC31d ago | 2 | – | 0.7 days | 0 |
| Sat 26 Sep, 07:34 UTC33d ago | 1 | held half | 2.1 days | 0 |
| Tue 22 Sep, 04:24 UTC37d ago | 1 | halved by day 3 | 4.1 days | 0 |
| Mon 21 Sep, 06:54 UTC38d ago | 1 | – | 0.9 days | 0 |
| Sun 20 Sep, 15:50 UTC38d ago | 2 | – | 0.6 days | 0 |
| Sun 20 Sep, 06:22 UTC39d ago | 3 | – | 0.4 days | 0 |
| Sat 19 Sep, 05:00 UTC40d ago | 3 | – | 1.1 days | 0 |
| Fri 18 Sep, 10:27 UTC41d ago | 1 | – | 0.8 days | 0 |
| Thu 17 Sep, 08:23 UTC42d ago | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for TESTING SERVER - SLAYERS.GG, and is it up?
Right now, TESTING SERVER - SLAYERS.GG is recorded as online. The uptime it reports puts the last restart at about 7 hours ago. For the last 7 full days the record is 112 of 168 hours up, 67% of the time. First seen by Rust Graphs on 17 September 2026.
What does the recorded performance of TESTING SERVER - SLAYERS.GG show?
The last 48 hours give an average of 60 server fps and a floor of 60. Counted at its highest: 29,621 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,219 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for TESTING SERVER - SLAYERS.GG?
Region code us1 applies to TESTING SERVER - SLAYERS.GG, which carries the NA tag and is listed in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 168.100.161.149:30015.
On which Rust version is TESTING SERVER - SLAYERS.GG running?
Rust network protocol 2635 and build 168909 on Linux: that is what TESTING SERVER - SLAYERS.GG runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for TESTING SERVER - SLAYERS.GG?
At the last refresh, TESTING SERVER - SLAYERS.GG recorded 0 players across 10 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 0 players.
In the rankings, which position does TESTING SERVER - SLAYERS.GG hold?
The same seven-day player-hour count places TESTING SERVER - SLAYERS.GG at #1,421 within North America, #13,886 across all ranked servers and in the top 62% of them.
Wipe data
What is recorded on TESTING SERVER - SLAYERS.GG on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 2.
What wipe schedule has been recorded for TESTING SERVER - SLAYERS.GG?
Too few of TESTING SERVER - SLAYERS.GG's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Wednesday 4 November at 14:33 UTC its next wipe is due. 24 hours ago the current world was made. The tags state a weekly wipe schedule.
Settings
Which settings does TESTING SERVER - SLAYERS.GG run, and what rules?
No gather rate is stated in the name of TESTING SERVER - SLAYERS.GG. 10 players is the published group limit. battlefield, fast PvP with kits and high rates, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has TESTING SERVER - SLAYERS.GG loaded?
TESTING SERVER - SLAYERS.GG runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Fly Jets, Planes and UFOs!.
Tags
Where does TESTING SERVER - SLAYERS.GG appear among the Rust Graphs lists and filters?
These Rust Graphs lists include TESTING SERVER - SLAYERS.GG: Modded Rust servers, Rust battlefield servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
On TESTING SERVER - SLAYERS.GG, what is meant by each tag?
Tags published by TESTING SERVER - SLAYERS.GG, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $rus1 (Region code): us1 is the server's region code; ^w (Weekly): A wipe occurs every week; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is TESTING SERVER - SLAYERS.GG joined?
Connect with client.connect 168.100.161.149:30015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/slayersgg is its website.
Server tags
Published as mp10,ptrak,$rus1,v2635,^w,^i,NA,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp10
ts10
v2635
cs168909
ptrak
$rus1
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
