StatusLive Servers online11,756 Players64,636 Populated3,440 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S6115Server sheetchecked 10m ago

GOM TEST SERVER.

Online EU 168.100.161.195:33015 checked 10m ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#6,115top 27% · #1873 in EU
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on GOM TEST SERVER.
Fig. 2

Server performance

01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:38 UTC5d ago 2 – running 0
Thu 22 Oct, 12:54 UTC6d ago 2 – 1.1 days 0
Wed 21 Oct, 23:35 UTC7d ago 2 – 0.6 days 0
Wed 14 Oct, 23:49 UTC14d ago 3 halved by day 2 7 days 0
Wed 14 Oct, 02:19 UTC15d ago 3 – 0.9 days 0
Mon 12 Oct, 20:38 UTC16d ago 1 – 1.2 days 0
Mon 12 Oct, 01:25 UTC17d ago 1 – 0.8 days 0
Sun 11 Oct, 18:57 UTC17d ago 1 – 0.3 days 0
Fri 2 Oct, 02:02 UTC27d ago 2 halved by day 2 9.7 days 0
Sun 27 Sep, 12:22 UTC31d ago 1 halved by day 2 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is GOM TEST SERVER., and is it online now?

Right now, GOM TEST SERVER. is recorded as online. About 7 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of GOM TEST SERVER. show?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 96,522 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,716 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for GOM TEST SERVER.?

The EU tag is how GOM TEST SERVER. lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 168.100.161.195:33015 is its address.

On which Rust version is GOM TEST SERVER. running?

On Linux, GOM TEST SERVER. runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on GOM TEST SERVER.?

0 of 100 slots on GOM TEST SERVER. are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2.

What rank has been recorded for GOM TEST SERVER.?

GOM TEST SERVER. also measures #1,873 in Europe on the same seven-day player-hour count, at #6,115 globally and in the top 27% of ranked servers.

Wipe data

What happens on GOM TEST SERVER. on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 9 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.

On GOM TEST SERVER., when do wipes occur?

GOM TEST SERVER. wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 5 days 17 hours ago.

Settings

Which rules and settings are recorded for GOM TEST SERVER.?

Gather rate for GOM TEST SERVER.: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is GOM TEST SERVER. played?

Seed 240001 and size 4,950 define the procedural map GOM TEST SERVER. generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Lists and filters

Where does GOM TEST SERVER. appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry GOM TEST SERVER. are: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on GOM TEST SERVER.?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe are the tags GOM TEST SERVER. publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to GOM TEST SERVER.?

Enter client.connect 168.100.161.195:33015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/grumpyoldman is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded