DWG RG-S15264Server sheetchecked 9m ago
Rust
Online EU 168.100.161.203:27915 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 13d 7hThu 12 Nov, 11:28 UTC
- 20d 7hThu 19 Nov, 11:28 UTC
- 27d 7hThu 26 Nov, 11:28 UTC
- 34d 15hThu 3 Dec, 19:00 UTCFW
- 41d 7hThu 10 Dec, 11:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:28 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Rust, and is it online now?
Rust is up at this moment. About 14 days 14 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 16 September 2026 is when Rust Graphs first saw it.
Is Rust stable in the figures recorded?
5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 84,561 entities, buildings, deployables and the rest of the world included. Memory use peaked at 6,357 MB. Players feel low fps and a climbing entity count as lag.
In which location is Rust hosted?
With its EU tag, Rust lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 168.100.161.203:27915 is its address.
What Rust version is recorded for Rust?
On Linux, Rust runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Rust?
0 of 40 slots on Rust are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for Rust?
Across seven days, player hours give Rust #15,264 globally and #2,528 in Europe, a top 69% position among ranked servers.
Schedules
What happens on Rust on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Rust?
Too few of Rust's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 14 days 16 hours ago. Its tags give a wipe schedule of one wipe a week.
Rules and settings
What settings and rules apply on Rust?
Gather rate for Rust: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
On which map is Rust played?
Size 3,850 with seed 1337: that is the procedural map Rust runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Rust appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rust: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Which meaning is attached to each tag on Rust?
Tags published by Rust, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is Rust joined?
In Rust, press F1 and type client.connect 168.100.161.203:27915 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.