StatusLive Servers online11,830 Players74,645 Populated3,703 Wiped · 3 h224 Interval5 min Date29 OCT 2026

DWG RG-S15326Server sheetchecked 5d ago

EU Hub

Offline 168.100.161.27:28000 checked 5d ago

moddedoxide
Connect
Players now 0/ 1000 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on EU Hub
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak26players, last three wipes
crowd held50%else halves by day 6

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctMon 28 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:43 UTC10d ago 0 – running 0
Thu 1 Oct, 18:23 UTC FW27d ago 5 halved by day 6 17 days 0
Mon 28 Sep, 10:58 UTC31d ago 73 held half 3.3 days 0
Mon 28 Sep, 02:22 UTC31d ago 73 – 0.4 days 0
Sun 27 Sep, 17:41 UTC31d ago 75 – 0.4 days 0
Sat 26 Sep, 10:59 UTC33d ago 75 – 1.3 days 0
Fri 25 Sep, 19:06 UTC33d ago 75 – 0.7 days 34
Wed 23 Sep, 18:38 UTC35d ago 50 halved by day 1 2 days 0
Wed 23 Sep, 12:34 UTC36d ago 50 – 0.3 days 0
Tue 22 Sep, 15:46 UTC36d ago 50 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
129 / 100
02
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
82 / 700
03
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
26 / 200
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
29 / 1000
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average
281 / 700
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 73 on average
106 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for EU Hub, and is it up?

EU Hub is offline at this moment; 5 days 9 hours ago is when it was last seen. 53 of 168 hours up over the last 7 full days, which is 32% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for EU Hub?

Europe is where the name of EU Hub points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 168.100.161.27:28000.

What Rust version is recorded for EU Hub?

On Linux, EU Hub runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on EU Hub?

EU Hub is not responding at the latest refresh; the last record of it online is 5 days 9 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does EU Hub hold?

Over the last seven days, EU Hub records #15,326 for player hours: the top 69% of all ranked servers.

Wipe times

On EU Hub, what does the data show for wipe day?

The recent wipes averaged a busiest count of 26 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. By day 6 the crowd had fallen below half on the wipes where it did not hold.

On EU Hub, when do wipes occur?

No next wipe can be predicted for EU Hub: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 10 days 19 hours ago.

Settings

Which rules and settings are recorded for EU Hub?

The name of EU Hub records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for EU Hub?

Size 1,000 with seed 1337: that is the procedural map EU Hub runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Billy Joe's Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain EU Hub?

On Rust Graphs, EU Hub is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on EU Hub?

gmvanilla (Game mode): Survival, vanilla style; mp1000 (Max players): The slot count is 1,000; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags EU Hub publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is EU Hub joined?

Connect with client.connect 168.100.161.27:28000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/clanscrims is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp1000
Max players The slot count is 1,000.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded