StatusLive Servers online11,617 Players32,693 Populated2,804 Wiped · 3 h68 Interval5 min Date29 OCT 2026

DWG RG-S8193Server sheetchecked 7m ago

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly

Online 168.100.161.9:28079 checked 7m ago

duo moddedoxide
Connect
Players now 0/ 120 0% full
7-day average0peak 1
Rank#8,193top 37%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75107:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly
Fig. 2

Server performance

01020304007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, and #312 of the duo servers (top 74%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:12 UTC13d ago 1 – running 0
Thu 1 Oct, 18:17 UTC FW27d ago 1 halved by day 2 14 days 0
Thu 24 Sep, 03:41 UTC35d ago 0 – 7.6 days 0
Sun 20 Sep, 13:51 UTC38d ago 2 halved by day 1 3.6 days 0
Sun 20 Sep, 02:22 UTC39d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average
2 / 100
02 0 / 100
03 4 / 550
04
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 5 on average
2 / 100
05 2 / 550
06
[GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10EU · duo · weekly · 3 on average
0 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly online, and what uptime has been recorded?

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly is up at this moment. The uptime it reports puts the last restart at about 2 days 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly perform, as measured?

The last 48 hours give an average of 10 server fps and a floor of 5. Counted at its highest: 102,204 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,836 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

Its name points to Europe, though [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 168.100.161.9:28079.

What Rust version is recorded for [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

On Linux, [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

Current player count on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly: 0, of 120 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 11:00 UTC: 1 players.

In the rankings, which position does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly hold?

Within the top 37% of all ranked servers: [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly at #8,193 for player hours, seven days recorded. Within the duo group it places #312.

Wipe data

What happens on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 13 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.5.

On [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly, when do wipes occur?

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 13 days 11 hours ago the current world was made.

Map and rules

Which settings does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run, and what rules?

Gather rate for [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly: not stated in the name. A group tops out at 2 players (duo). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly loaded?

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly runs a procedural map of size 4,250 with seed 1497802920, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly are: Duo Rust servers, Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

On [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp120 (Max players): Slots: 120; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

In Rust, press F1 and type client.connect 168.100.161.9:28079 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp120
Max players Slots: 120.
ts2
Group limit The team limit is 2.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded