DWG RG-S13731Server sheetchecked 6m ago
Rustafied.com - Test Server
Online 168.100.162.11:28025 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 10:49 UTC17h ago | – | – | – | 0 |
| Wed 28 Oct, 10:24 UTC18h ago | – | – | – | 0 |
| Tue 27 Oct, 10:46 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 10:25 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 10:56 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 10:38 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 10:26 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 11:04 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 10:47 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 10:34 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 10:18 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 11:06 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 10:55 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 10:36 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 10:22 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 10:47 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 11:05 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 10:24 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 10:41 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 10:04 UTC7d ago | – | – | – | 0 |
Similar servers
Quick answers
Server details
Is Rustafied.com - Test Server online, and what uptime has been recorded?
Right now, Rustafied.com - Test Server is recorded as online. The uptime it reports puts the last restart at about 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 12 September 2026 is when Rust Graphs first saw it.
Is Rustafied.com - Test Server stable in the figures recorded?
Average server fps over the last 48 hours is 30; the lowest was 28. Counted at its highest: 119,000 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,367 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Rustafied.com - Test Server?
No region is published by Rustafied.com - Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 168.100.162.11:28025.
What Rust version is recorded for Rustafied.com - Test Server?
The platform is Linux and the version is Rust network protocol 2635 and build 169498 on Rustafied.com - Test Server. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Rustafied.com - Test Server?
0 players are connected to Rustafied.com - Test Server at the time of the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 0 players.
What rank has been recorded for Rustafied.com - Test Server?
Within the top 62% of all ranked servers: Rustafied.com - Test Server at #13,731 for player hours, seven days recorded.
Wipe times
What wipe schedule has been recorded for Rustafied.com - Test Server?
None of the resets at Rustafied.com - Test Server, which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.
Settings
What settings and rules apply on Rustafied.com - Test Server?
Gather rate for Rustafied.com - Test Server: not stated in the name. The group limit is 16 players. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. The server admits players with Rust's premium status only. Anti-cheat: VAC, from Valve, is on.
Which map has Rustafied.com - Test Server loaded?
Seed 2045827630 and size 4,500 define the procedural map Rustafied.com - Test Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain Rustafied.com - Test Server?
The Rust Graphs lists that carry Rustafied.com - Test Server are: Rust community servers, plotted, Rust tutorial servers and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.
On Rustafied.com - Test Server, what is meant by each tag?
The game's server browser reads these tags from Rustafied.com - Test Server: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): Slots: 0; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Join only if your game is on protocol 2635; cs169498 (Build): Build: 169498; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^t (Tutorial on): New players start here with the tutorial from Facepunch; ^q (Premium): The server admits players with Rust's premium status only. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Rustafied.com - Test Server?
Connect with client.connect 168.100.162.11:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. The server admits players with Rust's premium status only. https://www.rustafied.com/ is its website.
Server tags
Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs169498,^q,ts16
Game
gmrust
mp0
ts16
v2635
cs169498
ptrak
$r?
Difficulty
^v
Gameplay
^t
Mods and access
^q
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.