StatusLive Servers online11,714 Players56,753 Populated3,283 Wiped · 3 h169 Interval5 min Date29 OCT 2026

DWG RG-S14554Server sheetchecked 8m ago

Rustafied.com - 0x01

Online 168.100.162.11:28065 checked 8m ago

premium
Connect
Players now 0/ ?
7-day average0peak 1
Rank#14,554top 65%
Last wipe15h agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
0123411:0020:0005:0014:0000:0009:00Wiped Wed 28 Oct, 19:00 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Rustafied.com - 0x01
Fig. 2

Server performance

Server fpsWipe
010020030040011:0020:0005:0014:0000:0009:00Wiped Wed 28 Oct, 19:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct22 Oct26 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:00 UTC15h ago – – running 0
Sun 25 Oct, 13:48 UTC3d ago 0+1 queue – 3.2 days 0
Fri 23 Oct, 20:58 UTC5d ago 1+1 queue – 1.7 days 0
Wed 21 Oct, 20:39 UTC7d ago 1 halved by day 1 2 days 0
Wed 21 Oct, 14:34 UTC7d ago 1 – 0.3 days 0
Sun 11 Oct, 15:23 UTC17d ago 0 – 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
411 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
336 / 350
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
35 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
34 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
44 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
140 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Rustafied.com - 0x01, and is it up?

At this moment Rustafied.com - 0x01 is online. Counted from its reported uptime, the last restart was about 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 11 October 2026.

How does Rustafied.com - 0x01 perform, as measured?

The last 48 hours give an average of 218 server fps and a floor of 189. Counted at its highest: 121,000 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,345 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rustafied.com - 0x01 hosted?

A region is not published by Rustafied.com - 0x01. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 168.100.162.11:28065.

What Rust version is recorded for Rustafied.com - 0x01?

The platform is Linux and the version is Rust network protocol 2635 and build 169552 on Rustafied.com - 0x01. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Rustafied.com - 0x01?

0 players are connected to Rustafied.com - 0x01 at the time of the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does Rustafied.com - 0x01 hold?

Within the top 65% of all ranked servers: Rustafied.com - 0x01 at #14,554 for player hours, seven days recorded.

Wipe times

On Rustafied.com - 0x01, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. With 1 more waiting in the queue, the crowd on the latest wipe peaked 0 hours after the wipe. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.

Which times and days are wipes plotted at on Rustafied.com - 0x01?

No next wipe can be predicted for Rustafied.com - 0x01: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 15 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Rustafied.com - 0x01?

No gather rate is stated in the name of Rustafied.com - 0x01. 16 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. The server admits players with Rust's premium status only. Anti-cheat: VAC, from Valve, is on.

What is the map for Rustafied.com - 0x01?

Rustafied.com - 0x01 runs a procedural map of size 4,500 with seed 1691758628, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Rustafied.com - 0x01?

These Rust Graphs lists include Rustafied.com - 0x01: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.

On Rustafied.com - 0x01, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): To join, your game must be on protocol 2635; cs169552 (Build): The game build is 169552; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^q (Premium): The server admits players with Rust's premium status only are the tags Rustafied.com - 0x01 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Rustafied.com - 0x01?

Enter client.connect 168.100.162.11:28065 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. The server admits players with Rust's premium status only. You will find its website at https://www.rustafied.com/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169552,^q,ts16

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players Slots: 0.
ts16
Group limit Team size is capped at 16.
v2635
Protocol To join, your game must be on protocol 2635.
cs169552
Build The game build is 169552.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^q
Premium The server admits players with Rust's premium status only.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded