StatusLive Servers online11,830 Players89,192 Populated3,733 Wiped · 3 h415 Interval5 min Date29 OCT 2026

DWG RG-S15585Server sheetchecked 17d ago

10x Staging

Offline 168.100.163.159:28020 checked 17d ago

10x vanillamoddedoxide
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,585top 71%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 10x Staging
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct11 Oct15 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average
381 / 450
02
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 181 on average
127 / 200
03
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 181 on average
191 / 250
04
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 154 on average
210 / 400
05
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average
86 / 150
06
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average
13 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is 10x Staging online, and what uptime has been recorded?

The current state of 10x Staging is offline, with the last sighting 17 days 15 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

What location is recorded for 10x Staging?

A region is not published by 10x Staging. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 168.100.163.159:28020.

What Rust version is recorded for 10x Staging?

Rust network protocol 2634 and build 166440 on Linux: that is what 10x Staging runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on 10x Staging?

No response from 10x Staging; the server was last seen 17 days 15 hours ago.

What rank has been recorded for 10x Staging?

Player hours over seven days place 10x Staging at #15,585, within the top 71% of ranked servers.

Wipe times

What wipe schedule has been recorded for 10x Staging?

Too few wipes are on record for 10x Staging to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 29 days ago the current world was made.

Map and rules

Which rules and settings are recorded for 10x Staging?

10x Staging takes its gather rate from its name: 10x. The group limit is 32 players. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

What is the map for 10x Staging?

Size 5,500 with seed 1337: that is the procedural map 10x Staging runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Vitality Custom Map.

Tags

On Rust Graphs, which lists and filters contain 10x Staging?

These Rust Graphs lists include 10x Staging: 10x Rust servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

On 10x Staging, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): Slots: 0; ts32 (Group limit): The team limit is 32; v2634 (Protocol): To join, your game must be on protocol 2634; cs166440 (Build): The game build is 166440; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; modded (Modded): The game is changed by plugins or settings; the listing is Modded are the tags 10x Staging publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to 10x Staging?

Enter client.connect 168.100.163.159:28020 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs166440,ts32,^o^z,modded

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players Slots: 0.
ts32
Group limit The team limit is 32.
v2634
Protocol To join, your game must be on protocol 2634.
cs166440
Build The game build is 166440.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded