DWG RG-S7651Server sheetchecked 9m ago
10x Development
Online EU 168.100.163.159:28030 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:06 UTC2h ago | – | – | running | 0 |
| Wed 21 Oct, 00:19 UTC8d ago | 6 | – | – | 0 |
| Wed 14 Oct, 21:22 UTC14d ago | 2 | halved by day 1 | 6.1 days | 0 |
| Thu 1 Oct, 17:44 UTC FW27d ago | 1 | halved by day 2 | 13.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is 10x Development, and is it online now?
At this moment 10x Development is online. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is 10x Development hosted?
In Europe 10x Development lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 168.100.163.159:28030.
What Rust version is recorded for 10x Development?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on 10x Development. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on 10x Development?
0 players are connected to 10x Development at the time of the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 22:00 UTC, averaging 1 players.
In the rankings, which position does 10x Development hold?
The same seven-day player-hour count places 10x Development at #2,051 within Europe, #7,651 across all ranked servers and in the top 34% of them.
Wipe times
What happens on 10x Development on the day of a wipe?
At their busiest, its recent wipes drew 3 players on average. 1 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.
Which times and days are wipes plotted at on 10x Development?
Once a month, with the force wipe, is when 10x Development wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 2 hours ago. Its tags give a wipe schedule of one wipe per month.
Rules and settings
Which settings does 10x Development run, and what rules?
The name records 10x gather for 10x Development. The group limit is 16 players. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
Tags
Where does 10x Development appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry 10x Development are: 10x Rust servers, plotted, Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 10x.
Which meaning is attached to each tag on 10x Development?
gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): 0 player slots; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; modded (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe are the tags 10x Development publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is 10x Development joined?
Enter client.connect 168.100.163.159:28030 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts16,^o^z,modded
Game
gmrust
mp0
ts16
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
modded
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.