StatusLive Servers online11,823 Players72,372 Populated3,652 Wiped · 3 h214 Interval5 min Date29 OCT 2026

DWG RG-S7651Server sheetchecked 9m ago

10x Development

Online EU 168.100.163.159:28030 checked 9m ago

10x monthly wipes vanillamoddedoxide
Connect
Players now 0/ ?
7-day average0peak 2
Rank#7,651top 34% · #2051 in EU
Last wipe2h agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
00.511.5214:0023:0008:0017:0003:0012:00Wiped Thu 29 Oct, 11:06 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on 10x Development
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap8.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:06 UTC2h ago – – running 0
Wed 21 Oct, 00:19 UTC8d ago 6 – – 0
Wed 14 Oct, 21:22 UTC14d ago 2 halved by day 1 6.1 days 0
Thu 1 Oct, 17:44 UTC FW27d ago 1 halved by day 2 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is 10x Development, and is it online now?

At this moment 10x Development is online. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is 10x Development hosted?

In Europe 10x Development lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 168.100.163.159:28030.

What Rust version is recorded for 10x Development?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on 10x Development. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on 10x Development?

0 players are connected to 10x Development at the time of the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 22:00 UTC, averaging 1 players.

In the rankings, which position does 10x Development hold?

The same seven-day player-hour count places 10x Development at #2,051 within Europe, #7,651 across all ranked servers and in the top 34% of them.

Wipe times

What happens on 10x Development on the day of a wipe?

At their busiest, its recent wipes drew 3 players on average. 1 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.

Which times and days are wipes plotted at on 10x Development?

Once a month, with the force wipe, is when 10x Development wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 2 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which settings does 10x Development run, and what rules?

The name records 10x gather for 10x Development. The group limit is 16 players. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Tags

Where does 10x Development appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry 10x Development are: 10x Rust servers, plotted, Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 10x.

Which meaning is attached to each tag on 10x Development?

gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): 0 player slots; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; modded (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe are the tags 10x Development publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is 10x Development joined?

Enter client.connect 168.100.163.159:28030 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts16,^o^z,modded

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players 0 player slots.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded