StatusLive Servers online11,682 Players55,436 Populated3,376 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S14824Server sheetchecked 26d ago

My Local Rust Test Server

Offline 168.92.227.36:28015 checked 26d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,824top 63%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Rust Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Local Rust Test Server online, and what uptime has been recorded?

My Local Rust Test Server is offline at this moment; 26 days 16 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 30 September 2026.

In which location is My Local Rust Test Server hosted?

A region is not published by My Local Rust Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 168.92.227.36:28015.

What Rust version is recorded for My Local Rust Test Server?

Rust network protocol 2633 and build 165217 on Windows: that is what My Local Rust Test Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on My Local Rust Test Server?

The latest refresh records My Local Rust Test Server as offline, last seen 26 days 16 hours ago.

In the rankings, which position does My Local Rust Test Server hold?

Within the top 63% of all ranked servers: My Local Rust Test Server at #14,824 for player hours, seven days recorded.

Schedules

On My Local Rust Test Server, when do wipes occur?

The record of My Local Rust Test Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 13 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for My Local Rust Test Server?

No gather rate is stated in the name of My Local Rust Test Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Filters

Where does My Local Rust Test Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Local Rust Test Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Local Rust Test Server?

The game's server browser reads these tags from My Local Rust Test Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is My Local Rust Test Server joined?

Connect with client.connect 168.92.227.36:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded