StatusLive Servers online11,801 Players73,164 Populated3,682 Wiped · 3 h113 Interval5 min Date28 OCT 2026

DWG RG-S14244Server sheetchecked 9d ago

offline_test_server

Offline 169.1.93.174:28015 checked 9d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,244top 65%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on offline_test_server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 19:26 UTC9d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
533 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
360 / 400
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
43 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
39 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
119 / 150
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
129 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for offline_test_server, and is it up?

Last seen 9 days 1 hours ago; right now offline_test_server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 19 October 2026.

What location is recorded for offline_test_server?

There is no region published by offline_test_server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 169.1.93.174:28015.

On which Rust version is offline_test_server running?

On Windows, offline_test_server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on offline_test_server?

offline_test_server is not responding at the latest refresh; the last record of it online is 9 days 1 hours ago.

What rank has been recorded for offline_test_server?

Within the top 65% of all ranked servers: offline_test_server at #14,244 for player hours, seven days recorded.

Schedules

On offline_test_server, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On offline_test_server, when do wipes occur?

The record of offline_test_server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 9 days 1 hours ago.

Settings

What settings and rules apply on offline_test_server?

No gather rate is stated in the name of offline_test_server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for offline_test_server?

A procedural map, generated by the game, is what offline_test_server runs.

Tags

On Rust Graphs, which lists and filters contain offline_test_server?

On Rust Graphs, offline_test_server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On offline_test_server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags offline_test_server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is offline_test_server joined?

In Rust, press F1 and type client.connect 169.1.93.174:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded