DWG RG-S14244Server sheetchecked 9d ago
offline_test_server
Offline 169.1.93.174:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 19:26 UTC9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for offline_test_server, and is it up?
Last seen 9 days 1 hours ago; right now offline_test_server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 19 October 2026.
What location is recorded for offline_test_server?
There is no region published by offline_test_server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 169.1.93.174:28015.
On which Rust version is offline_test_server running?
On Windows, offline_test_server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on offline_test_server?
offline_test_server is not responding at the latest refresh; the last record of it online is 9 days 1 hours ago.
What rank has been recorded for offline_test_server?
Within the top 65% of all ranked servers: offline_test_server at #14,244 for player hours, seven days recorded.
Schedules
On offline_test_server, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
On offline_test_server, when do wipes occur?
The record of offline_test_server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 9 days 1 hours ago.
Settings
What settings and rules apply on offline_test_server?
No gather rate is stated in the name of offline_test_server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for offline_test_server?
A procedural map, generated by the game, is what offline_test_server runs.
Tags
On Rust Graphs, which lists and filters contain offline_test_server?
On Rust Graphs, offline_test_server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On offline_test_server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags offline_test_server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is offline_test_server joined?
In Rust, press F1 and type client.connect 169.1.93.174:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.