StatusLive Servers online11,763 Players72,839 Populated3,472 Wiped · 3 h218 Interval5 min Date29 OCT 2026

DWG RG-S3875Server sheetchecked 10m ago

AcTeam RUST

Online 169.155.126.40:10000 checked 10m ago

monthly wipes vanillamoddedcarbon
Connect
Players now 0/ 12 0% full
7-day average1peak 4
Rank#3,875top 17%
Last wipe5d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on AcTeam RUST
Fig. 2

Server performance

010020030040000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap20.1 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 03:36 UTC5d ago 4 – running 0
Sun 4 Oct, 00:13 UTC25d ago 4 halved by day 8 20.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is AcTeam RUST, and is it online now?

AcTeam RUST is up at this moment. About 5 days 17 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 3 October 2026.

How does AcTeam RUST perform, as measured?

Average server fps over the last 48 hours is 205; the lowest was 196. Counted at its highest: 27,359 entities, buildings, deployables and the rest of the world included. 2,906 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is AcTeam RUST hosted?

A region is not published by AcTeam RUST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 169.155.126.40:10000.

What Rust version is recorded for AcTeam RUST?

Rust network protocol 2635 and build 168909 on Linux: that is what AcTeam RUST runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for AcTeam RUST?

At the last refresh, AcTeam RUST recorded 0 players across 12 slots. Averaged across seven days, the player count is 1, with a peak of 4. The 48-hour peak falls at 04:00 UTC, averaging 3 players.

Against other Rust servers, where is AcTeam RUST placed?

Over the last seven days, AcTeam RUST records #3,875 for player hours: the top 17% of all ranked servers.

Schedules

What happens on AcTeam RUST on the day of a wipe?

At their busiest, its recent wipes drew 4 players on average. 24 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 8.

On AcTeam RUST, when do wipes occur?

The force wipe is the only wipe at AcTeam RUST, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 5 days 19 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

Which settings does AcTeam RUST run, and what rules?

The name of AcTeam RUST records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for AcTeam RUST?

AcTeam RUST runs a procedural map of size 2,300 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain AcTeam RUST?

The Rust Graphs lists that carry AcTeam RUST are: Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

On AcTeam RUST, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp12 (Max players): 12 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags AcTeam RUST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is AcTeam RUST joined?

Connect with client.connect 169.155.126.40:10000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp12
Max players 12 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded