DWG RG-S3875Server sheetchecked 10m ago
AcTeam RUST
Online 169.155.126.40:10000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 03:36 UTC5d ago | 4 | – | running | 0 |
| Sun 4 Oct, 00:13 UTC25d ago | 4 | halved by day 8 | 20.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is AcTeam RUST, and is it online now?
AcTeam RUST is up at this moment. About 5 days 17 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 3 October 2026.
How does AcTeam RUST perform, as measured?
Average server fps over the last 48 hours is 205; the lowest was 196. Counted at its highest: 27,359 entities, buildings, deployables and the rest of the world included. 2,906 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is AcTeam RUST hosted?
A region is not published by AcTeam RUST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 169.155.126.40:10000.
What Rust version is recorded for AcTeam RUST?
Rust network protocol 2635 and build 168909 on Linux: that is what AcTeam RUST runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for AcTeam RUST?
At the last refresh, AcTeam RUST recorded 0 players across 12 slots. Averaged across seven days, the player count is 1, with a peak of 4. The 48-hour peak falls at 04:00 UTC, averaging 3 players.
Against other Rust servers, where is AcTeam RUST placed?
Over the last seven days, AcTeam RUST records #3,875 for player hours: the top 17% of all ranked servers.
Schedules
What happens on AcTeam RUST on the day of a wipe?
At their busiest, its recent wipes drew 4 players on average. 24 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 8.
On AcTeam RUST, when do wipes occur?
The force wipe is the only wipe at AcTeam RUST, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 5 days 19 hours ago. A wipe every month is the schedule its tags set out.
Map and rules
Which settings does AcTeam RUST run, and what rules?
The name of AcTeam RUST records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
What is the map for AcTeam RUST?
AcTeam RUST runs a procedural map of size 2,300 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain AcTeam RUST?
The Rust Graphs lists that carry AcTeam RUST are: Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
On AcTeam RUST, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp12 (Max players): 12 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags AcTeam RUST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is AcTeam RUST joined?
Connect with client.connect 169.155.126.40:10000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp12,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8
Game
gmrust
mp12
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.