StatusLive Servers online11,806 Players70,052 Populated3,612 Wiped · 3 h182 Interval5 min Date29 OCT 2026

DWG RG-S15326Server sheetchecked 16h ago

Indifferent Broccoli Rust Server

Offline 170.23.130.67:27445 checked 16h ago

vanilla
Connect
Players now 0/ 160 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123414:0020:0002:0007:0013:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Indifferent Broccoli Rust Server
Fig. 2

Server performance

025507510014:0020:0002:0007:0013:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Indifferent Broccoli Rust Server, and is it up?

The current state of Indifferent Broccoli Rust Server is offline, with the last sighting 16 hours ago. About 47 hours ago is when it last restarted, measured from the uptime it reports. For the last 2 full days the record is 44 of 48 hours up, 92% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.

How does Indifferent Broccoli Rust Server perform, as measured?

The last 48 hours give an average of 68 server fps and a floor of 53. Counted at its highest: 177,678 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,305 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Indifferent Broccoli Rust Server?

No region is published by Indifferent Broccoli Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 170.23.130.67:27445 is its address.

On which Rust version is Indifferent Broccoli Rust Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Indifferent Broccoli Rust Server. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Indifferent Broccoli Rust Server?

No response from Indifferent Broccoli Rust Server; the server was last seen 16 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Indifferent Broccoli Rust Server placed?

Over the last seven days, Indifferent Broccoli Rust Server records #15,326 for player hours: the top 69% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on Indifferent Broccoli Rust Server?

Too few wipes are on record for Indifferent Broccoli Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 2 days 16 hours ago.

Settings

Which rules and settings are recorded for Indifferent Broccoli Rust Server?

The name of Indifferent Broccoli Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is Indifferent Broccoli Rust Server played?

Indifferent Broccoli Rust Server runs a procedural map of size 5,500 with seed 12345, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Indifferent Broccoli Rust Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Indifferent Broccoli Rust Server is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.

On Indifferent Broccoli Rust Server, what is meant by each tag?

The game's server browser reads these tags from Indifferent Broccoli Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp160 (Max players): The slot count is 160; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Indifferent Broccoli Rust Server?

Enter client.connect 170.23.130.67:27445 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp160,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp160
Max players The slot count is 160.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded