DWG RG-S14129Server sheetchecked 10d ago
Test
Offline 171.22.172.200:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test online, and what uptime has been recorded?
Test is offline at this moment; 10 days 16 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.
What location is recorded for Test?
There is no region published by Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 171.22.172.200:28015 is its address.
What Rust version is recorded for Test?
On Windows, Test runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for Test?
The latest refresh records Test as offline, last seen 10 days 16 hours ago.
Against other Rust servers, where is Test placed?
Within the top 64% of all ranked servers: Test at #14,129 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on Test?
Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 16 hours ago.
Rules and settings
Which settings does Test run, and what rules?
No gather rate is stated in the name of Test. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map has Test loaded?
Test runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain Test?
On Rust Graphs, Test is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Test?
gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Test joined?
In Rust, press F1 and type client.connect 171.22.172.200:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.