StatusLive Servers online11,599 Players34,406 Populated2,900 Wiped · 3 h66 Interval5 min Date28 OCT 2026

DWG RG-S13608Server sheetchecked 16d ago

SOCRAT

Offline 171.33.253.89:28015 checked 16d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,608top 62%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SOCRAT
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep12 Oct15 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 17 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 06:37 UTC16d ago 1 – running 1
Thu 17 Sep, 16:28 UTC40d ago 1 held half 23.6 days 1
Mon 14 Sep, 07:33 UTC43d ago 1 held half 3.4 days 0
Sun 13 Sep, 13:30 UTC44d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
248 / 275
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
21 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
16 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
170 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
64 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is SOCRAT, and is it online now?

The current state of SOCRAT is offline, with the last sighting 16 days 17 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is SOCRAT hosted?

There is no region published by SOCRAT. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 171.33.253.89:28015.

On which Rust version is SOCRAT running?

Rust network protocol 2634 and build 167398 on Windows: that is what SOCRAT runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on SOCRAT?

SOCRAT is not responding at the latest refresh; the last record of it online is 16 days 17 hours ago.

In the rankings, which position does SOCRAT hold?

Within the top 62% of all ranked servers: SOCRAT at #13,608 for player hours, seven days recorded.

Wipe data

What happens on SOCRAT on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on SOCRAT?

SOCRAT wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 16 days 22 hours ago the current world was made.

Settings

Which rules and settings are recorded for SOCRAT?

Gather rate for SOCRAT: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is SOCRAT played?

SOCRAT runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain SOCRAT?

The Rust Graphs lists that carry SOCRAT are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On SOCRAT, what is meant by each tag?

The game's server browser reads these tags from SOCRAT: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join SOCRAT?

Enter client.connect 171.33.253.89:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded