StatusLive Servers online11,867 Players96,005 Populated3,901 Wiped · 3 h390 Interval5 min Date29 OCT 2026

DWG RG-S3939Server sheetchecked 11m ago

Infected PvE 3x | Zombies | Custom Vehicles | Events

Online NA 172.240.109.172:25578 checked 11m ago

3x monthly wipes moddedoxidepve
Connect
Players now 0/ 40 0% full
7-day average1peak 4
Rank#3,939top 18% · #656 in NA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on Infected PvE 3x | Zombies | Custom Vehicles | Events
Fig. 2

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap3.2 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:51 UTC FW27d ago 3 – running 0
Mon 28 Sep, 12:42 UTC31d ago 4 held half 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Infected PvE 3x | Zombies | Custom Vehicles | Events online, and what uptime has been recorded?

Right now, Infected PvE 3x | Zombies | Custom Vehicles | Events is recorded as online. Counted from its reported uptime, the last restart was about 10 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Infected PvE 3x | Zombies | Custom Vehicles | Events perform, as measured?

The last 48 hours give an average of 101 server fps and a floor of 79. Counted at its highest: 111,682 entities, buildings, deployables and the rest of the world included. 4,105 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for Infected PvE 3x | Zombies | Custom Vehicles | Events?

The NA tag is how Infected PvE 3x | Zombies | Custom Vehicles | Events lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 172.240.109.172:25578.

What Rust version is recorded for Infected PvE 3x | Zombies | Custom Vehicles | Events?

Rust network protocol 2635 and build 168909 on Linux: that is what Infected PvE 3x | Zombies | Custom Vehicles | Events runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Infected PvE 3x | Zombies | Custom Vehicles | Events?

0 of 40 slots on Infected PvE 3x | Zombies | Custom Vehicles | Events are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 4. The 48-hour peak falls at 17:00 UTC, averaging 2 players.

In the rankings, which position does Infected PvE 3x | Zombies | Custom Vehicles | Events hold?

Infected PvE 3x | Zombies | Custom Vehicles | Events also measures #656 in North America on the same seven-day player-hour count, at #3,939 globally and in the top 18% of ranked servers.

Wipe times

On Infected PvE 3x | Zombies | Custom Vehicles | Events, what does the data show for wipe day?

At their busiest, its recent wipes drew 4 players on average. At 3 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for Infected PvE 3x | Zombies | Custom Vehicles | Events?

Once a month, with the force wipe, is when Infected PvE 3x | Zombies | Custom Vehicles | Events wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 22 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

What settings and rules apply on Infected PvE 3x | Zombies | Custom Vehicles | Events?

The name records 3x gather for Infected PvE 3x | Zombies | Custom Vehicles | Events. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Infected PvE 3x | Zombies | Custom Vehicles | Events played?

Seed 1337 and size 4,096 define the procedural map Infected PvE 3x | Zombies | Custom Vehicles | Events generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Tags

Where does Infected PvE 3x | Zombies | Custom Vehicles | Events appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Infected PvE 3x | Zombies | Custom Vehicles | Events: 3x Rust servers, plotted, Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

On Infected PvE 3x | Zombies | Custom Vehicles | Events, what is meant by each tag?

Tags published by Infected PvE 3x | Zombies | Custom Vehicles | Events, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Infected PvE 3x | Zombies | Custom Vehicles | Events joined?

Connect with client.connect 172.240.109.172:25578: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://infectedpve.craftingstore.net/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded