DWG RG-S0000Server sheetchecked 46d ago
Test PVP
Offline 172.240.11.211:25606 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test PVP online, and what uptime has been recorded?
The current state of Test PVP is offline, with the last sighting 46 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is Test PVP hosted?
No region is published by Test PVP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 172.240.11.211:25606 is its address.
What Rust version is recorded for Test PVP?
The platform is Linux and the version is Rust network protocol 2633 and build 163794 on Test PVP. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for Test PVP?
No response from Test PVP; the server was last seen 46 days 5 hours ago.
Schedules
Which times and days are wipes plotted at on Test PVP?
The record of Test PVP's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 55 days ago.
Rules and settings
Which settings does Test PVP run, and what rules?
The name of Test PVP records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Filters
On Rust Graphs, which lists and filters contain Test PVP?
The Rust Graphs lists that carry Test PVP are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test PVP, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Test PVP publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Test PVP?
Enter client.connect 172.240.11.211:25606 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.