StatusLive Servers online11,766 Players66,169 Populated3,487 Wiped · 3 h192 Interval5 min Date29 OCT 2026

DWG RG-S5806Server sheetchecked 11m ago

10/22 Vengeance | Solo/Duo/Trio | NoDecay

Online 172.240.15.67:25615 checked 11m ago

oxide
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#5,806top 26%
Last wipe6d agono schedule published
Next wipe15hFri 30 Oct, 03:49 UTC
Fig. 1

Players

AveragePeak
00.511.5213:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on 10/22 Vengeance | Solo/Duo/Trio | NoDecay
Fig. 2

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 03:49 UTC, in 15h. Every Friday at 03:49 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 8.5

Coming wipes

  1. 15hFri 30 Oct, 03:49 UTC
  2. 7d 6hThu 5 Nov, 19:00 UTCFW
  3. 7d 15hFri 6 Nov, 03:49 UTC
  4. 14d 15hFri 13 Nov, 03:49 UTC
  5. 21d 15hFri 20 Nov, 03:49 UTC
  6. 28d 15hFri 27 Nov, 03:49 UTC
  7. 35d 6hThu 3 Dec, 19:00 UTCFW
  8. 35d 15hFri 4 Dec, 03:49 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:49 UTC6d ago 1 – running 0
Fri 9 Oct, 03:01 UTC20d ago 2 halved by day 11 14 days 1
Fri 2 Oct, 03:42 UTC27d ago 2 held half 7 days 0
Fri 25 Sep, 02:35 UTC34d ago 2 halved by day 6 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is 10/22 Vengeance | Solo/Duo/Trio | NoDecay online, and what uptime has been recorded?

Right now, 10/22 Vengeance | Solo/Duo/Trio | NoDecay is recorded as online. The uptime it reports puts the last restart at about 4 days 9 hours ago. 161 of 168 hours up over the last 7 full days, which is 96% of the time. The first sighting of it by Rust Graphs was on 18 September 2026.

What does the recorded performance of 10/22 Vengeance | Solo/Duo/Trio | NoDecay show?

The last 48 hours give an average of 112 server fps and a floor of 78. Counted at its highest: 200,879 entities, buildings, deployables and the rest of the world included. 5,394 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is 10/22 Vengeance | Solo/Duo/Trio | NoDecay hosted?

A region is not published by 10/22 Vengeance | Solo/Duo/Trio | NoDecay. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 172.240.15.67:25615.

On which Rust version is 10/22 Vengeance | Solo/Duo/Trio | NoDecay running?

On Linux, 10/22 Vengeance | Solo/Duo/Trio | NoDecay runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

At the last refresh, 10/22 Vengeance | Solo/Duo/Trio | NoDecay recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 2 players.

In the rankings, which position does 10/22 Vengeance | Solo/Duo/Trio | NoDecay hold?

Over the last seven days, 10/22 Vengeance | Solo/Duo/Trio | NoDecay records #5,806 for player hours: the top 26% of all ranked servers.

Wipe data

On 10/22 Vengeance | Solo/Duo/Trio | NoDecay, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 33% of its recent wipes. By day 8.5 the crowd had fallen below half on the wipes where it did not hold.

On 10/22 Vengeance | Solo/Duo/Trio | NoDecay, when do wipes occur?

The wipe rhythm at 10/22 Vengeance | Solo/Duo/Trio | NoDecay is every Friday at 03:49 UTC. It is due to wipe next on Friday 30 October at 03:49 UTC. The world it runs now was made 6 days 8 hours ago.

Settings

Which rules and settings are recorded for 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

The name of 10/22 Vengeance | Solo/Duo/Trio | NoDecay records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has 10/22 Vengeance | Solo/Duo/Trio | NoDecay loaded?

10/22 Vengeance | Solo/Duo/Trio | NoDecay runs a procedural map of size 6,000 with seed 4636, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does 10/22 Vengeance | Solo/Duo/Trio | NoDecay appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry 10/22 Vengeance | Solo/Duo/Trio | NoDecay are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On 10/22 Vengeance | Solo/Duo/Trio | NoDecay, what is meant by each tag?

Tags published by 10/22 Vengeance | Solo/Duo/Trio | NoDecay, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod). Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is 10/22 Vengeance | Solo/Duo/Trio | NoDecay joined?

In Rust, press F1 and type client.connect 172.240.15.67:25615 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded