DWG RG-S13732Server sheetchecked 35d ago
4Netplayers Rust Server For The Boys
Offline 172.240.153.229:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers, and #565 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for 4Netplayers Rust Server For The Boys, and is it up?
Last seen 35 days 15 hours ago; right now 4Netplayers Rust Server For The Boys is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 23 September 2026.
What location is recorded for 4Netplayers Rust Server For The Boys?
There is no region published by 4Netplayers Rust Server For The Boys. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 172.240.153.229:28015 is its address.
On which Rust version is 4Netplayers Rust Server For The Boys running?
Rust network protocol 2633 and build 165217 on Linux: that is what 4Netplayers Rust Server For The Boys runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on 4Netplayers Rust Server For The Boys?
No response from 4Netplayers Rust Server For The Boys; the server was last seen 35 days 15 hours ago.
Against other Rust servers, where is 4Netplayers Rust Server For The Boys placed?
Within the top 63% of all ranked servers: 4Netplayers Rust Server For The Boys at #13,732 for player hours, seven days recorded. Ranked #565 among quad servers.
Wipe data
On 4Netplayers Rust Server For The Boys, when do wipes occur?
The record of 4Netplayers Rust Server For The Boys's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 35 days 16 hours ago.
Rules and settings
What settings and rules apply on 4Netplayers Rust Server For The Boys?
Gather rate for 4Netplayers Rust Server For The Boys: not stated in the name. 4 players per group at most (quad). It runs the softcore game mode, Easier than standard, from Facepunch, and part of your loot is kept. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is 4Netplayers Rust Server For The Boys played?
A procedural map, generated by the game, is what 4Netplayers Rust Server For The Boys runs.
Filters
On Rust Graphs, which lists and filters contain 4Netplayers Rust Server For The Boys?
The Rust Graphs lists that carry 4Netplayers Rust Server For The Boys are: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.
On 4Netplayers Rust Server For The Boys, what is meant by each tag?
Tags published by 4Netplayers Rust Server For The Boys, and read by the game's server browser: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp20 (Max players): The slot count is 20; ts4 (Group limit): Teams hold no more than 4; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is 4Netplayers Rust Server For The Boys joined?
Connect with client.connect 172.240.153.229:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2633,^p,gmsoftcore,cs165217,ts4,^o^z
Game
gmsoftcore
mp20
ts4
v2633
cs165217
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.