StatusLive Servers online11,865 Players103,410 Populated3,960 Wiped · 3 h555 Interval5 min Date29 OCT 2026

DWG RG-S15289Server sheetchecked 14m ago

Indifferent Broccoli Rust Server

Online 172.240.18.195:29010 checked 14m ago

vanilla
Connect
Players now 0/ 60 0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Indifferent Broccoli Rust Server
Fig. 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Indifferent Broccoli Rust Server, and is it up?

Indifferent Broccoli Rust Server is up at this moment. About 15 days 18 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 October 2026.

Is Indifferent Broccoli Rust Server stable in the figures recorded?

The last 48 hours give an average of 141 server fps and a floor of 99. Counted at its highest: 176,604 entities, buildings, deployables and the rest of the world included. Memory use peaked at 6,662 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Indifferent Broccoli Rust Server?

There is no region published by Indifferent Broccoli Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 172.240.18.195:29010 is its address.

On which Rust version is Indifferent Broccoli Rust Server running?

Rust network protocol 2634 and build 167781 on Linux: that is what Indifferent Broccoli Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Indifferent Broccoli Rust Server?

0 of 60 slots on Indifferent Broccoli Rust Server are taken at the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does Indifferent Broccoli Rust Server hold?

Player hours over seven days place Indifferent Broccoli Rust Server at #15,289, within the top 69% of ranked servers.

Schedules

On Indifferent Broccoli Rust Server, when do wipes occur?

Indifferent Broccoli Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 15 days 20 hours ago.

Settings

Which settings does Indifferent Broccoli Rust Server run, and what rules?

The name of Indifferent Broccoli Rust Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map has Indifferent Broccoli Rust Server loaded?

Size 5,500 with seed 12345: that is the procedural map Indifferent Broccoli Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Indifferent Broccoli Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Indifferent Broccoli Rust Server are: Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

On Indifferent Broccoli Rust Server, what is meant by each tag?

Tags published by Indifferent Broccoli Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp60 (Max players): The slot count is 60; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Indifferent Broccoli Rust Server?

Enter client.connect 172.240.18.195:29010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp60
Max players The slot count is 60.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded