StatusLive Servers online11,647 Players39,332 Populated2,956 Wiped · 3 h70 Interval5 min Date28 OCT 2026

DWG RG-S13930Server sheetchecked 11m ago

Darkstar 5X Experimental

Online 172.240.229.71:28065 checked 11m ago

5x monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#13,930top 63%
Last wipe26d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Darkstar 5X Experimental
Fig. 2

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:30 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Darkstar 5X Experimental online, and what uptime has been recorded?

Right now, Darkstar 5X Experimental is recorded as online. About 14 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

How does Darkstar 5X Experimental perform, as measured?

Average server fps over the last 48 hours is 121; the lowest was 95. Counted at its highest: 72,774 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,322 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Darkstar 5X Experimental hosted?

There is no region published by Darkstar 5X Experimental. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 172.240.229.71:28065.

On which Rust version is Darkstar 5X Experimental running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Darkstar 5X Experimental. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Darkstar 5X Experimental?

0 of 50 slots on Darkstar 5X Experimental are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is Darkstar 5X Experimental placed?

Over the last seven days, Darkstar 5X Experimental records #13,930 for player hours: the top 63% of all ranked servers.

Wipe times

What happens on Darkstar 5X Experimental on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On Darkstar 5X Experimental, when do wipes occur?

Once a month, with the force wipe, is when Darkstar 5X Experimental wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 26 days 4 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for Darkstar 5X Experimental?

Darkstar 5X Experimental takes its gather rate from its name: 5x. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Darkstar 5X Experimental?

Size 3,500 with seed 1162579596: that is the procedural map Darkstar 5X Experimental runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Darkstar 5X Experimental?

These Rust Graphs lists include Darkstar 5X Experimental: 5x Rust servers, by gather rate and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

On Darkstar 5X Experimental, what is meant by each tag?

Tags published by Darkstar 5X Experimental, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Darkstar 5X Experimental?

Connect with client.connect 172.240.229.71:28065: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded