DWG RG-S13930Server sheetchecked 11m ago
Darkstar 5X Experimental
Online 172.240.229.71:28065 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:30 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Darkstar 5X Experimental online, and what uptime has been recorded?
Right now, Darkstar 5X Experimental is recorded as online. About 14 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.
How does Darkstar 5X Experimental perform, as measured?
Average server fps over the last 48 hours is 121; the lowest was 95. Counted at its highest: 72,774 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,322 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Darkstar 5X Experimental hosted?
There is no region published by Darkstar 5X Experimental. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 172.240.229.71:28065.
On which Rust version is Darkstar 5X Experimental running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Darkstar 5X Experimental. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for Darkstar 5X Experimental?
0 of 50 slots on Darkstar 5X Experimental are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.
Against other Rust servers, where is Darkstar 5X Experimental placed?
Over the last seven days, Darkstar 5X Experimental records #13,930 for player hours: the top 63% of all ranked servers.
Wipe times
What happens on Darkstar 5X Experimental on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
On Darkstar 5X Experimental, when do wipes occur?
Once a month, with the force wipe, is when Darkstar 5X Experimental wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 26 days 4 hours ago. The tags state a wipe schedule of one wipe a month.
Rules and settings
Which rules and settings are recorded for Darkstar 5X Experimental?
Darkstar 5X Experimental takes its gather rate from its name: 5x. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for Darkstar 5X Experimental?
Size 3,500 with seed 1162579596: that is the procedural map Darkstar 5X Experimental runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Darkstar 5X Experimental?
These Rust Graphs lists include Darkstar 5X Experimental: 5x Rust servers, by gather rate and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
On Darkstar 5X Experimental, what is meant by each tag?
Tags published by Darkstar 5X Experimental, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Darkstar 5X Experimental?
Connect with client.connect 172.240.229.71:28065: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.