DWG RG-S15290Server sheetchecked 4d ago
FadedxNation 4Netplayers Rust Server
Offline 172.240.81.136:21400 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is FadedxNation 4Netplayers Rust Server, and is it online now?
The current state of FadedxNation 4Netplayers Rust Server is offline, with the last sighting 4 days 19 hours ago. 77 of 168 hours up over the last 7 full days, which is 46% of the time. On 10 October 2026 is when Rust Graphs first saw it.
What location is recorded for FadedxNation 4Netplayers Rust Server?
No region is published by FadedxNation 4Netplayers Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 172.240.81.136:21400.
What Rust version is recorded for FadedxNation 4Netplayers Rust Server?
On Linux, FadedxNation 4Netplayers Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for FadedxNation 4Netplayers Rust Server?
No response from FadedxNation 4Netplayers Rust Server; the server was last seen 4 days 19 hours ago. Averaged across seven days, the player count is 0.
Against other Rust servers, where is FadedxNation 4Netplayers Rust Server placed?
Player hours over seven days place FadedxNation 4Netplayers Rust Server at #15,290, within the top 69% of ranked servers.
Wipe data
Which times and days are wipes plotted at on FadedxNation 4Netplayers Rust Server?
Too few wipes are on record for FadedxNation 4Netplayers Rust Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 19 days 6 hours ago the current world was made.
Map and rules
What settings and rules apply on FadedxNation 4Netplayers Rust Server?
Gather rate for FadedxNation 4Netplayers Rust Server: not stated in the name. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is FadedxNation 4Netplayers Rust Server played?
FadedxNation 4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does FadedxNation 4Netplayers Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, FadedxNation 4Netplayers Rust Server is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on FadedxNation 4Netplayers Rust Server?
The game's server browser reads these tags from FadedxNation 4Netplayers Rust Server: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join FadedxNation 4Netplayers Rust Server?
Connect with client.connect 172.240.81.136:21400: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.