StatusLive Servers online11,721 Players48,587 Populated3,224 Wiped · 3 h110 Interval5 min Date29 OCT 2026

DWG RG-S15427Server sheetchecked 40d ago

My Preview Server

Offline 172.56.248.94:28015 checked 40d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,427no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Preview Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
250 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
183 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
35 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
17 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
45 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
53 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Preview Server online, and what uptime has been recorded?

My Preview Server is offline at this moment; 40 days 19 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 18 September 2026.

What location is recorded for My Preview Server?

No region is published by My Preview Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 172.56.248.94:28015.

On which Rust version is My Preview Server running?

Rust network protocol 2633 and build 164566 on Windows: that is what My Preview Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for My Preview Server?

The latest refresh records My Preview Server as offline, last seen 40 days 19 hours ago.

Against other Rust servers, where is My Preview Server placed?

Player hours over seven days place My Preview Server at #15,427, within the top – of ranked servers.

Wipe times

What wipe schedule has been recorded for My Preview Server?

Too few wipes are on record for My Preview Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 40 days 19 hours ago the current world was made.

Settings

What settings and rules apply on My Preview Server?

The name of My Preview Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has My Preview Server loaded?

My Preview Server runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain My Preview Server?

On Rust Graphs, My Preview Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Preview Server?

The game's server browser reads these tags from My Preview Server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs164566 (Build): Build: 164566; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to My Preview Server?

Enter client.connect 172.56.248.94:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164566,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs164566
Build Build: 164566.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded