StatusLive Servers online11,802 Players77,039 Populated3,777 Wiped · 3 h111 Interval5 min Date28 OCT 2026

DWG RG-S7197Server sheetchecked 4d ago

Code Fast

Offline 172.58.250.34:28015 checked 4d ago

Connect
Players now 1/ 500 0% full
7-day average1peak 1
Rank#7,197top 33%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Code Fast
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 03:11 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Code Fast, and is it up?

Last seen 4 days 3 hours ago; right now Code Fast is offline. 6 of 96 hours up over the last 4 full days, which is 6% of the time. First seen by Rust Graphs on 23 October 2026.

In which location is Code Fast hosted?

A region is not published by Code Fast. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 172.58.250.34:28015.

On which Rust version is Code Fast running?

Rust network protocol 2635 and build 168909 on Windows: that is what Code Fast runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Code Fast?

No response from Code Fast; the server was last seen 4 days 3 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

Against other Rust servers, where is Code Fast placed?

Player hours over seven days place Code Fast at #7,197, within the top 33% of ranked servers.

Wipe times

On Code Fast, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On Code Fast, when do wipes occur?

Too few wipes are on record for Code Fast to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 4 days 17 hours ago.

Rules and settings

Which rules and settings are recorded for Code Fast?

Gather rate for Code Fast: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Code Fast loaded?

Code Fast runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Code Fast?

These Rust Graphs lists include Code Fast: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On Code Fast, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Code Fast publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Code Fast?

Connect with client.connect 172.58.250.34:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded