DWG RG-S13235Server sheetchecked 15d ago
ZombieSurvival Private Test
Offline 172.59.129.169:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is ZombieSurvival Private Test, and is it online now?
ZombieSurvival Private Test is offline at this moment; 15 days 13 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 12 October 2026 is when Rust Graphs first saw it.
What location is recorded for ZombieSurvival Private Test?
No region is published by ZombieSurvival Private Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 172.59.129.169:28015.
On which Rust version is ZombieSurvival Private Test running?
Rust network protocol 2634 and build 167398 on Windows: that is what ZombieSurvival Private Test runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on ZombieSurvival Private Test?
No response from ZombieSurvival Private Test; the server was last seen 15 days 13 hours ago.
Against other Rust servers, where is ZombieSurvival Private Test placed?
Over the last seven days, ZombieSurvival Private Test records #13,235 for player hours: the top 61% of all ranked servers.
Wipe times
On ZombieSurvival Private Test, when do wipes occur?
ZombieSurvival Private Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 16 days 15 hours ago the current world was made.
Map and rules
Which settings does ZombieSurvival Private Test run, and what rules?
No gather rate is stated in the name of ZombieSurvival Private Test. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is ZombieSurvival Private Test played?
ZombieSurvival Private Test runs a procedural map, which the game generates.
Tags
Where does ZombieSurvival Private Test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include ZombieSurvival Private Test: Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
On ZombieSurvival Private Test, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): 30 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags ZombieSurvival Private Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is ZombieSurvival Private Test joined?
In Rust, press F1 and type client.connect 172.59.129.169:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8
Game
gmrust
mp30
ts8
v2634
cs167398
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.