StatusLive Servers online11,701 Players46,298 Populated3,163 Wiped · 3 h102 Interval5 min Date29 OCT 2026

DWG RG-S6173Server sheetchecked 18h ago

Code Fast

Offline 172.59.220.165:28015 checked 18h ago

Connect
Players now 0/ 500 0% full
7-day average1peak 1
Rank#6,173top 28%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75101:0013:0016:0000:0003:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Code Fast
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
238 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
159 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
27 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
16 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
32 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
45 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Code Fast online, and what uptime has been recorded?

Last seen 18 hours ago; right now Code Fast is offline. For the last 2 full days the record is 11 of 48 hours up, 23% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.

What location is recorded for Code Fast?

There is no region published by Code Fast. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 172.59.220.165:28015.

What Rust version is recorded for Code Fast?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Code Fast. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Code Fast?

The latest refresh records Code Fast as offline, last seen 18 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 1 players.

What rank has been recorded for Code Fast?

Within the top 28% of all ranked servers: Code Fast at #6,173 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Code Fast?

Too few wipes are on record for Code Fast to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 4 days 21 hours ago the current world was made.

Map and rules

Which settings does Code Fast run, and what rules?

Gather rate for Code Fast: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has Code Fast loaded?

Code Fast runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Code Fast?

On Rust Graphs, Code Fast is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On Code Fast, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Code Fast publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Code Fast?

Enter client.connect 172.59.220.165:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players The slot count is 500.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded