StatusLive Servers online11,696 Players39,834 Populated3,002 Wiped · 3 h90 Interval5 min Date29 OCT 2026

DWG RG-S15149Server sheetchecked 45d ago

Devlin's Rust Server

Offline 172.59.70.208:28015 checked 45d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,149no region published
Last wipe75d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Devlin's Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Devlin's Rust Server online, and what uptime has been recorded?

Devlin's Rust Server is offline at this moment; 45 days 7 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is Devlin's Rust Server hosted?

No region is published by Devlin's Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 172.59.70.208:28015.

What Rust version is recorded for Devlin's Rust Server?

Rust network protocol 2632 and build 161125 on Windows: that is what Devlin's Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Devlin's Rust Server?

The latest refresh records Devlin's Rust Server as offline, last seen 45 days 7 hours ago.

Against other Rust servers, where is Devlin's Rust Server placed?

Over the last seven days, Devlin's Rust Server records #15,149 for player hours: the top – of all ranked servers.

Wipe times

On Devlin's Rust Server, when do wipes occur?

Devlin's Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 75 days 2 hours ago.

Rules and settings

What settings and rules apply on Devlin's Rust Server?

Gather rate for Devlin's Rust Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for Devlin's Rust Server?

Devlin's Rust Server runs a procedural map, which the game generates.

Lists and filters

Where does Devlin's Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Devlin's Rust Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Devlin's Rust Server?

The game's server browser reads these tags from Devlin's Rust Server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2632 (Protocol): Join only if your game is on protocol 2632; cs161125 (Build): 161125 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Devlin's Rust Server?

Enter client.connect 172.59.70.208:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2632
Protocol Join only if your game is on protocol 2632.
cs161125
Build 161125 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded