StatusLive Servers online11,715 Players57,218 Populated3,311 Wiped · 3 h174 Interval5 min Date29 OCT 2026

DWG RG-S15226Server sheetchecked 14d ago

Rust Vanilla Test Server

Offline 172.96.160.200:7730 checked 14d ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,226top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Vanilla Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rust Vanilla Test Server, and is it online now?

The current state of Rust Vanilla Test Server is offline, with the last sighting 14 days 17 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 14 October 2026.

What location is recorded for Rust Vanilla Test Server?

There is no region published by Rust Vanilla Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 172.96.160.200:7730 is its address.

On which Rust version is Rust Vanilla Test Server running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on Rust Vanilla Test Server. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Rust Vanilla Test Server?

Rust Vanilla Test Server is not responding at the latest refresh; the last record of it online is 14 days 17 hours ago.

In the rankings, which position does Rust Vanilla Test Server hold?

Player hours over seven days place Rust Vanilla Test Server at #15,226, within the top 70% of ranked servers.

Wipe times

On Rust Vanilla Test Server, when do wipes occur?

The record of Rust Vanilla Test Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 14 days 19 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Rust Vanilla Test Server?

No gather rate is stated in the name of Rust Vanilla Test Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Rust Vanilla Test Server?

Seed 123456789 and size 3,500 define the procedural map Rust Vanilla Test Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Rust Vanilla Test Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust Vanilla Test Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Vanilla Test Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Rust Vanilla Test Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Rust Vanilla Test Server?

Enter client.connect 172.96.160.200:7730 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://hypernode.gg/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded