DWG RG-S4491Server sheetchecked 2d ago
SGRust [PVE]
Offline 173.0.158.84:27310 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 23:26 UTC8d ago | 2 | – | running | 0 |
| Sat 10 Oct, 14:45 UTC17d ago | 1 | held half | 9.4 days | 0 |
| Sat 10 Oct, 04:13 UTC18d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is SGRust [PVE], and is it online now?
The current state of SGRust [PVE] is offline, with the last sighting 2 days 2 hours ago. 129 of 168 hours up over the last 7 full days, which is 77% of the time. First seen by Rust Graphs on 10 October 2026.
What location is recorded for SGRust [PVE]?
A region is not published by SGRust [PVE]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 173.0.158.84:27310 is its address.
What Rust version is recorded for SGRust [PVE]?
On Linux, SGRust [PVE] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on SGRust [PVE]?
The latest refresh records SGRust [PVE] as offline, last seen 2 days 2 hours ago. The seven-day mean is 1 players; the peak over the same period is 3.
Against other Rust servers, where is SGRust [PVE] placed?
Player hours over seven days place SGRust [PVE] at #4,491, within the top 20% of ranked servers.
Wipe data
What happens on SGRust [PVE] on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on SGRust [PVE]?
SGRust [PVE] wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 8 days 11 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for SGRust [PVE]?
No gather rate is stated in the name of SGRust [PVE]. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
What is the map for SGRust [PVE]?
Size 4,500 with seed 100000: that is the procedural map SGRust [PVE] runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does SGRust [PVE] appear among the Rust Graphs lists and filters?
These Rust Graphs lists include SGRust [PVE]: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On SGRust [PVE], what is meant by each tag?
The game's server browser reads these tags from SGRust [PVE]: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join SGRust [PVE]?
In Rust, press F1 and type client.connect 173.0.158.84:27310 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,^p,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.