StatusLive Servers online11,678 Players58,110 Populated3,414 Wiped · 3 h101 Interval5 min Date28 OCT 2026

DWG RG-S4491Server sheetchecked 2d ago

SGRust [PVE]

Offline 173.0.158.84:27310 checked 2d ago

vanillamoddedoxidepve
Connect
Players now 0/ 10 0% full
7-day average1peak 3
Rank#4,491top 20%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SGRust [PVE]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSat 10 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 23:26 UTC8d ago 2 – running 0
Sat 10 Oct, 14:45 UTC17d ago 1 held half 9.4 days 0
Sat 10 Oct, 04:13 UTC18d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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51 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average
166 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 100 on average
24 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
97 / 200
05
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average
46 / 100
06 26 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is SGRust [PVE], and is it online now?

The current state of SGRust [PVE] is offline, with the last sighting 2 days 2 hours ago. 129 of 168 hours up over the last 7 full days, which is 77% of the time. First seen by Rust Graphs on 10 October 2026.

What location is recorded for SGRust [PVE]?

A region is not published by SGRust [PVE]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 173.0.158.84:27310 is its address.

What Rust version is recorded for SGRust [PVE]?

On Linux, SGRust [PVE] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on SGRust [PVE]?

The latest refresh records SGRust [PVE] as offline, last seen 2 days 2 hours ago. The seven-day mean is 1 players; the peak over the same period is 3.

Against other Rust servers, where is SGRust [PVE] placed?

Player hours over seven days place SGRust [PVE] at #4,491, within the top 20% of ranked servers.

Wipe data

What happens on SGRust [PVE] on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on SGRust [PVE]?

SGRust [PVE] wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 8 days 11 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for SGRust [PVE]?

No gather rate is stated in the name of SGRust [PVE]. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

What is the map for SGRust [PVE]?

Size 4,500 with seed 100000: that is the procedural map SGRust [PVE] runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does SGRust [PVE] appear among the Rust Graphs lists and filters?

These Rust Graphs lists include SGRust [PVE]: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On SGRust [PVE], what is meant by each tag?

The game's server browser reads these tags from SGRust [PVE]: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join SGRust [PVE]?

In Rust, press F1 and type client.connect 173.0.158.84:27310 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded