DWG RG-S15327Server sheetchecked 11m ago
RustDockerServer
Online 173.17.143.141:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 05:08 UTC19d ago | 0 | – | running | 0 |
| Mon 21 Sep, 00:38 UTC38d ago | 0 | – | 19.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for RustDockerServer, and is it up?
At this moment RustDockerServer is online. The uptime it reports puts the last restart at about 10 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does RustDockerServer perform, as measured?
The last 48 hours give an average of 68 server fps and a floor of 18. Counted at its highest: 121,438 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,516 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is RustDockerServer hosted?
There is no region published by RustDockerServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 173.17.143.141:28015 is its address.
What Rust version is recorded for RustDockerServer?
On Linux, RustDockerServer runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for RustDockerServer?
Current player count on RustDockerServer: 0, of 10 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is RustDockerServer placed?
Over the last seven days, RustDockerServer records #15,327 for player hours: the top 69% of all ranked servers.
Wipe times
What happens on RustDockerServer on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for RustDockerServer?
Too few wipes are on record for RustDockerServer to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 19 days 12 hours ago the current world was made.
Map and rules
Which settings does RustDockerServer run, and what rules?
Gather rate for RustDockerServer: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for RustDockerServer?
Size 4,500 with seed 1337: that is the procedural map RustDockerServer runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does RustDockerServer appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RustDockerServer are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on RustDockerServer?
The game's server browser reads these tags from RustDockerServer: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join RustDockerServer?
Enter client.connect 173.17.143.141:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.