DWG RG-S15348Server sheetchecked 6m ago
DownInTheValley
Online NA 173.214.174.22:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is DownInTheValley, and is it online now?
At this moment DownInTheValley is online. About 3 days 19 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of DownInTheValley show?
The last 48 hours give an average of 177 server fps and a floor of 129. Counted at its highest: 145,065 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,093 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is DownInTheValley hosted?
The NA tag is how DownInTheValley lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 173.214.174.22:28015.
On which Rust version is DownInTheValley running?
Rust network protocol 2635 and build 168909 on Windows: that is what DownInTheValley runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for DownInTheValley?
Current player count on DownInTheValley: 0, of 100 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is DownInTheValley placed?
DownInTheValley also measures #1,525 in North America on the same seven-day player-hour count, at #15,348 globally and in the top 69% of ranked servers.
Wipe data
What wipe schedule has been recorded for DownInTheValley?
DownInTheValley's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 15 days 20 hours ago.
Rules and settings
Which rules and settings are recorded for DownInTheValley?
Gather rate for DownInTheValley: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has DownInTheValley loaded?
DownInTheValley runs a procedural map of size 5,000 with seed 1234, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain DownInTheValley?
The Rust Graphs lists that carry DownInTheValley are: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on DownInTheValley?
The game's server browser reads these tags from DownInTheValley: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is DownInTheValley joined?
Enter client.connect 173.214.174.22:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.