DWG RG-S5293Server sheetchecked 13m ago
BeanTownPlus
Online 173.240.145.198:9000 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for BeanTownPlus, and is it up?
BeanTownPlus is up at this moment. The uptime it reports puts the last restart at about 6 days 21 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 20 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of BeanTownPlus show?
Average server fps over the last 48 hours is 225; the lowest was 200. Counted at its highest: 49,005 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,678 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for BeanTownPlus?
There is no region published by BeanTownPlus. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 173.240.145.198:9000.
What Rust version is recorded for BeanTownPlus?
Rust network protocol 2635 and build 168909 on Linux: that is what BeanTownPlus runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on BeanTownPlus?
Current player count on BeanTownPlus: 0, of 40 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 03:00 UTC: 0 players.
In the rankings, which position does BeanTownPlus hold?
Over the last seven days, BeanTownPlus records #5,293 for player hours: the top 24% of all ranked servers.
Wipe times
On BeanTownPlus, when do wipes occur?
Too few wipes are on record for BeanTownPlus to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 9 days 5 hours ago.
Map and rules
Which settings does BeanTownPlus run, and what rules?
No gather rate is stated in the name of BeanTownPlus. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Community is its tab in the server browser. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
What is the map for BeanTownPlus?
Seed 1 and size 3,000 define the procedural map BeanTownPlus generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain BeanTownPlus?
These Rust Graphs lists include BeanTownPlus: Rust community servers, plotted, PvE Rust servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On BeanTownPlus, what is meant by each tag?
The game's server browser reads these tags from BeanTownPlus: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player fights are off; the world supplies the danger. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join BeanTownPlus?
Enter client.connect 173.240.145.198:9000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.