StatusLive Servers online11,891 Players103,453 Populated4,007 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S15289Server sheetchecked 9m ago

Section Alpha EU Main | Invite Only | Testing

Online EU 173.240.150.58:19590 checked 9m ago

quad monthly wipes moddedcarbonpremium
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,289top 69% · #2533 in EU
Last wipe27d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Section Alpha EU Main | Invite Only | Testing
Fig. 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Aqua Rust | Server has migratedEU · quad · monthly · 2 on average
0 / 50
02
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 133 on average
134 / 250
03 198 / 350
04
RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 8 on average
6 / 200
05 3 / 100
06
[TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | AylikEU · quad · monthly · 1 on average
0 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Section Alpha EU Main | Invite Only | Testing, and is it online now?

Right now, Section Alpha EU Main | Invite Only | Testing is recorded as online. Counted from its reported uptime, the last restart was about 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.

Is Section Alpha EU Main | Invite Only | Testing stable in the figures recorded?

The last 48 hours give an average of 186 server fps and a floor of 151. Counted at its highest: 93,918 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,008 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Section Alpha EU Main | Invite Only | Testing hosted?

In Europe Section Alpha EU Main | Invite Only | Testing lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 173.240.150.58:19590.

On which Rust version is Section Alpha EU Main | Invite Only | Testing running?

The platform is Linux and the version is Rust network protocol 2634 and build 167231 on Section Alpha EU Main | Invite Only | Testing. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Section Alpha EU Main | Invite Only | Testing?

At the last refresh, Section Alpha EU Main | Invite Only | Testing recorded 0 players across 100 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Section Alpha EU Main | Invite Only | Testing placed?

The same seven-day player-hour count places Section Alpha EU Main | Invite Only | Testing at #2,533 within Europe, #15,289 across all ranked servers and in the top 69% of them. Within the quad group it places #616.

Schedules

Which times and days are wipes plotted at on Section Alpha EU Main | Invite Only | Testing?

An estimate from the force wipe gives Section Alpha EU Main | Invite Only | Testing's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 10 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for Section Alpha EU Main | Invite Only | Testing?

Gather rate for Section Alpha EU Main | Invite Only | Testing: not stated in the name. A group tops out at 4 players (quad). It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. The server admits players with Rust's premium status only. Anti-cheat: VAC, from Valve, is on.

What is the map for Section Alpha EU Main | Invite Only | Testing?

Size 6,000 with seed 1: that is the procedural map Section Alpha EU Main | Invite Only | Testing runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: 6K MAP BY TWOFISH.

Filters

Where does Section Alpha EU Main | Invite Only | Testing appear among the Rust Graphs lists and filters?

On Rust Graphs, Section Alpha EU Main | Invite Only | Testing is placed in these lists: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

On Section Alpha EU Main | Invite Only | Testing, what is meant by each tag?

Tags published by Section Alpha EU Main | Invite Only | Testing, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Your game must match protocol 2634 to join; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; ^q (Premium): The server admits players with Rust's premium status only; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Section Alpha EU Main | Invite Only | Testing joined?

In Rust, press F1 and type client.connect 173.240.150.58:19590 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. The server admits players with Rust's premium status only.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167231,^q,ts4

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts4
Group limit The team limit is 4.
v2634
Protocol Your game must match protocol 2634 to join.
cs167231
Build Build: 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.
^q
Premium The server admits players with Rust's premium status only.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded