StatusLive Servers online11,898 Players103,740 Populated4,020 Wiped · 3 h406 Interval5 min Date29 OCT 2026

DWG RG-S15222Server sheetchecked 15d ago

Scavenger Isle - Local Dev

Offline 174.115.152.186:28025 checked 15d ago

moddedcarbonpve
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,222top 70%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Scavenger Isle - Local Dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:31 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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183 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average
311 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 108 on average
68 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
39 / 200
05 52 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
83 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Scavenger Isle - Local Dev online, and what uptime has been recorded?

The current state of Scavenger Isle - Local Dev is offline, with the last sighting 15 days 6 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 11 October 2026.

In which location is Scavenger Isle - Local Dev hosted?

No region is published by Scavenger Isle - Local Dev. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 174.115.152.186:28025.

On which Rust version is Scavenger Isle - Local Dev running?

On Windows, Scavenger Isle - Local Dev runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Scavenger Isle - Local Dev?

The latest refresh records Scavenger Isle - Local Dev as offline, last seen 15 days 6 hours ago.

Against other Rust servers, where is Scavenger Isle - Local Dev placed?

Within the top 70% of all ranked servers: Scavenger Isle - Local Dev at #15,222 for player hours, seven days recorded.

Wipe data

What is recorded on Scavenger Isle - Local Dev on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Scavenger Isle - Local Dev?

Scavenger Isle - Local Dev's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 17 days 18 hours ago.

Rules and settings

Which rules and settings are recorded for Scavenger Isle - Local Dev?

No gather rate is stated in the name of Scavenger Isle - Local Dev. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for Scavenger Isle - Local Dev?

Scavenger Isle - Local Dev runs a procedural map, which the game generates.

Lists and filters

Where does Scavenger Isle - Local Dev appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Scavenger Isle - Local Dev are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

On Scavenger Isle - Local Dev, what is meant by each tag?

Tags published by Scavenger Isle - Local Dev, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Scavenger Isle - Local Dev?

Enter client.connect 174.115.152.186:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded