StatusLive Servers online11,632 Players42,162 Populated3,029 Wiped · 3 h90 Interval5 min Date29 OCT 2026

DWG RG-S1945Server sheetchecked 7m ago

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]

Online NA 174.138.187.138:28020 checked 7m ago

5x monthly wipes vanillamoddedoxide
Connect
Players now 2/ 100 2% full
7-day average2peak 9
Rank#1,945top 9% · #297 in NA
Last wipe25d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246809:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on NoTime PvP 5x Custom...
Fig. 2

Server performance

05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap1.6 daysbetween real wipes
wipe-day peak8players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 9, 35 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:02 UTC25d ago 9 – running 1
Thu 1 Oct, 21:34 UTC FW27d ago 7 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases], and is it up?

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is up at this moment. The uptime it reports puts the last restart at about 39 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] perform, as measured?

Average server fps over the last 48 hours is 72; the lowest was 46. Counted at its highest: 258,991 entities, buildings, deployables and the rest of the world included. 7,723 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

In North America NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 174.138.187.138:28020 is its address.

On which Rust version is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] running?

Rust network protocol 2635 and build 168909 on Windows: that is what NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

At the last refresh, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] recorded 2 players across 100 slots. The seven-day mean is 2 players; the peak over the same period is 9. Averaged over the last 48 hours, the player count is highest at 23:00 UTC: 5 players.

Against other Rust servers, where is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] placed?

The same seven-day player-hour count places NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] at #297 within North America, #1,945 across all ranked servers and in the top 9% of them.

Schedules

What is recorded on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] on wipe day?

The recent wipes averaged a busiest count of 8 players. 35 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

Once a month, with the force wipe, is when NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 25 days 20 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

What settings and rules apply on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] takes its gather rate from its name: 5x. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

On which map is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] played?

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] runs a procedural map of size 5,800 with seed 66629566, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Lists and filters

Where does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] appear among the Rust Graphs lists and filters?

On Rust Graphs, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is placed in these lists: 5x Rust servers, by gather rate, Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Which meaning is attached to each tag on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

The game's server browser reads these tags from NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

Connect with client.connect 174.138.187.138:28020: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://notime-x5-rust.tebex.io/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded