StatusLive Servers online11,802 Players70,703 Populated3,677 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S2234Server sheetchecked 10m ago

NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]

Online NA 174.138.187.138:28024 checked 10m ago

5x quad monthly wipes vanillamoddedoxide
Connect
Players now 1/ 100 1% full
7-day average2peak 9
Rank#2,234top 10% · #354 in NA
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246822:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on NoTime PvE 5x Custom...
Fig. 2

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 19% in NA, and #130 of the quad servers (top 16%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 12, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:48 UTC FW27d ago 12 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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26 / 250
02
WARBANDITS.GG 3X Monthly |Solo/Duo/Trio/Quad|Shared BPs|NA · quad · 3x · monthly · 14 on average
11 / 100
03
WARBANDITS.GG 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WIPENA · quad · 5x · weekly · 2 on average
1 / 100
04
US RENEGADE 3x MONTHLY | Solo Duo Trio Quad | Shop | 50% UpkeepNA · quad · 3x · monthly · 1 on average
1 / 150
05
WORKERS.GG US 5X Solo/Duo/TrioNA · trio · 5x · monthly · 1 on average
1 / 100
06
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 241 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases], and is it up?

Right now, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is recorded as online. About 14 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] stable in the figures recorded?

165 server fps on average over the last 48 hours, and never under 120. Counted at its highest: 262,515 entities, buildings, deployables and the rest of the world included. Memory use peaked at 7,527 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] hosted?

In North America NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 174.138.187.138:28024.

On which Rust version is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

At the last refresh, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] recorded 1 players across 100 slots. Averaged across seven days, the player count is 2, with a peak of 9. The 48-hour peak falls at 02:00 UTC, averaging 5 players.

Against other Rust servers, where is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] placed?

NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] also measures #354 in North America on the same seven-day player-hour count, at #2,234 globally and in the top 10% of ranked servers. #130 against other quad servers.

Schedules

What happens on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] on the day of a wipe?

At their busiest, its recent wipes drew 12 players on average. 6 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

The force wipe is the only wipe at NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases], once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days ago. The tags state a wipe schedule of one wipe a month.

Map and rules

What settings and rules apply on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] takes its gather rate from its name: 5x. Groups: 4 players maximum (quad). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map for NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

Seed 1337 and size 5,800 define the procedural map NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

On Rust Graphs, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is placed in these lists: 5x Rust servers, by gather rate, Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x.

Which meaning is attached to each tag on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America are the tags NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

In Rust, press F1 and type client.connect 174.138.187.138:28024 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://notime-x5-rust.tebex.io/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded