DWG RG-S15140Server sheetchecked 12d ago
[US] Sentinel Main Test | Vanilla | Weekly
Offline NA 174.57.113.24:28040 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 03:09 UTC, in 2d 0h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is [US] Sentinel Main Test | Vanilla | Weekly, and is it online now?
[US] Sentinel Main Test | Vanilla | Weekly is offline at this moment; 12 days 20 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 10 October 2026.
What location is recorded for [US] Sentinel Main Test | Vanilla | Weekly?
The NA tag is how [US] Sentinel Main Test | Vanilla | Weekly lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 174.57.113.24:28040 is its address.
On which Rust version is [US] Sentinel Main Test | Vanilla | Weekly running?
On Windows, [US] Sentinel Main Test | Vanilla | Weekly runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for [US] Sentinel Main Test | Vanilla | Weekly?
No response from [US] Sentinel Main Test | Vanilla | Weekly; the server was last seen 12 days 20 hours ago.
What rank has been recorded for [US] Sentinel Main Test | Vanilla | Weekly?
[US] Sentinel Main Test | Vanilla | Weekly also measures #1,555 in North America on the same seven-day player-hour count, at #15,140 globally and in the top 70% of ranked servers.
Wipe data
What wipe schedule has been recorded for [US] Sentinel Main Test | Vanilla | Weekly?
Estimated from weekly: 7 days after its last wipe is when [US] Sentinel Main Test | Vanilla | Weekly's next wipe falls. Saturday 31 October at 03:09 UTC is the date its next wipe is due. 18 days 23 hours ago the current world was made. A wipe every week is the schedule its tags set out.
Map and rules
Which rules and settings are recorded for [US] Sentinel Main Test | Vanilla | Weekly?
No gather rate is stated in the name of [US] Sentinel Main Test | Vanilla | Weekly. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
What is the map for [US] Sentinel Main Test | Vanilla | Weekly?
Custom map at size 4,250 on [US] Sentinel Main Test | Vanilla | Weekly, with the file published for download from this page.
Filters
On Rust Graphs, which lists and filters contain [US] Sentinel Main Test | Vanilla | Weekly?
These Rust Graphs lists include [US] Sentinel Main Test | Vanilla | Weekly: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
On [US] Sentinel Main Test | Vanilla | Weekly, what is meant by each tag?
gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America; rustmaps (Custom tag): A non-standard tag, set by the owner or a plugin are the tags [US] Sentinel Main Test | Vanilla | Weekly publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is [US] Sentinel Main Test | Vanilla | Weekly joined?
Enter client.connect 174.57.113.24:28040 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
NA
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.