StatusLive Servers online11,684 Players38,205 Populated2,919 Wiped · 3 h95 Interval5 min Date29 OCT 2026

DWG RG-S15140Server sheetchecked 12d ago

[US] Sentinel Main Test | Vanilla | Weekly

Offline NA 174.57.113.24:28040 checked 12d ago

weekly wipes vanillamoddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,140top 70% · #1555 in NA
Last wipe18d agoweekly schedule
Next wipe2d 0hSat 31 Oct, 03:09 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [US] Sentinel Main Test | Vanilla | Weekly
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Saturday 31 October, 03:09 UTC, in 2d 0h. Weekly: 7 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average
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04
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05
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06
Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [US] Sentinel Main Test | Vanilla | Weekly, and is it online now?

[US] Sentinel Main Test | Vanilla | Weekly is offline at this moment; 12 days 20 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 10 October 2026.

What location is recorded for [US] Sentinel Main Test | Vanilla | Weekly?

The NA tag is how [US] Sentinel Main Test | Vanilla | Weekly lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 174.57.113.24:28040 is its address.

On which Rust version is [US] Sentinel Main Test | Vanilla | Weekly running?

On Windows, [US] Sentinel Main Test | Vanilla | Weekly runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for [US] Sentinel Main Test | Vanilla | Weekly?

No response from [US] Sentinel Main Test | Vanilla | Weekly; the server was last seen 12 days 20 hours ago.

What rank has been recorded for [US] Sentinel Main Test | Vanilla | Weekly?

[US] Sentinel Main Test | Vanilla | Weekly also measures #1,555 in North America on the same seven-day player-hour count, at #15,140 globally and in the top 70% of ranked servers.

Wipe data

What wipe schedule has been recorded for [US] Sentinel Main Test | Vanilla | Weekly?

Estimated from weekly: 7 days after its last wipe is when [US] Sentinel Main Test | Vanilla | Weekly's next wipe falls. Saturday 31 October at 03:09 UTC is the date its next wipe is due. 18 days 23 hours ago the current world was made. A wipe every week is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for [US] Sentinel Main Test | Vanilla | Weekly?

No gather rate is stated in the name of [US] Sentinel Main Test | Vanilla | Weekly. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map for [US] Sentinel Main Test | Vanilla | Weekly?

Custom map at size 4,250 on [US] Sentinel Main Test | Vanilla | Weekly, with the file published for download from this page.

Filters

On Rust Graphs, which lists and filters contain [US] Sentinel Main Test | Vanilla | Weekly?

These Rust Graphs lists include [US] Sentinel Main Test | Vanilla | Weekly: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

On [US] Sentinel Main Test | Vanilla | Weekly, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America; rustmaps (Custom tag): A non-standard tag, set by the owner or a plugin are the tags [US] Sentinel Main Test | Vanilla | Weekly publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is [US] Sentinel Main Test | Vanilla | Weekly joined?

Enter client.connect 174.57.113.24:28040 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Other

rustmaps
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded