StatusLive Servers online11,611 Players36,787 Populated2,913 Wiped · 3 h75 Interval5 min Date29 OCT 2026

DWG RG-S15339Server sheetchecked 10m ago

[US] Helix 2x Rust Staging | Vanilla | Weekly

Online 174.57.83.70:28015 checked 10m ago

2x moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on [US] Helix 2x Rust Staging | Vanilla | Weekly
Fig. 2

Server performance

05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average
93 / 150
02
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 153 on average
92 / 200
03
[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average
58 / 200
04
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average
1 / 150
05
[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average
4 / 200
06
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 45 on average
176 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [US] Helix 2x Rust Staging | Vanilla | Weekly online, and what uptime has been recorded?

Right now, [US] Helix 2x Rust Staging | Vanilla | Weekly is recorded as online. About 11 days 14 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 16 October 2026 is when Rust Graphs first saw it.

How does [US] Helix 2x Rust Staging | Vanilla | Weekly perform, as measured?

The last 48 hours give an average of 129 server fps and a floor of 63. Counted at its highest: 89,600 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,695 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is [US] Helix 2x Rust Staging | Vanilla | Weekly hosted?

No region tag is published by [US] Helix 2x Rust Staging | Vanilla | Weekly, but its name points to North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 174.57.83.70:28015.

On which Rust version is [US] Helix 2x Rust Staging | Vanilla | Weekly running?

The platform is Windows and the version is Rust network protocol 2634 and build 166235 on [US] Helix 2x Rust Staging | Vanilla | Weekly. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on [US] Helix 2x Rust Staging | Vanilla | Weekly?

Current player count on [US] Helix 2x Rust Staging | Vanilla | Weekly: 0, of 10 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is [US] Helix 2x Rust Staging | Vanilla | Weekly placed?

Over the last seven days, [US] Helix 2x Rust Staging | Vanilla | Weekly records #15,339 for player hours: the top 69% of all ranked servers.

Schedules

What wipe schedule has been recorded for [US] Helix 2x Rust Staging | Vanilla | Weekly?

Too few wipes are on record for [US] Helix 2x Rust Staging | Vanilla | Weekly to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 29 days 13 hours ago.

Map and rules

What settings and rules apply on [US] Helix 2x Rust Staging | Vanilla | Weekly?

2x gather is stated in the name of [US] Helix 2x Rust Staging | Vanilla | Weekly. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has [US] Helix 2x Rust Staging | Vanilla | Weekly loaded?

Custom map at size 4,000 on [US] Helix 2x Rust Staging | Vanilla | Weekly, with the file published for download from this page.

Filters

On Rust Graphs, which lists and filters contain [US] Helix 2x Rust Staging | Vanilla | Weekly?

The Rust Graphs lists that carry [US] Helix 2x Rust Staging | Vanilla | Weekly are: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Which meaning is attached to each tag on [US] Helix 2x Rust Staging | Vanilla | Weekly?

Tags published by [US] Helix 2x Rust Staging | Vanilla | Weekly, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166235 (Build): Build: 166235; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; rustmaps (Custom tag): A non-standard tag, set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is [US] Helix 2x Rust Staging | Vanilla | Weekly joined?

Connect with client.connect 174.57.83.70:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166235
Build Build: 166235.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

rustmaps
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded