DWG RG-S15239Server sheetchecked 12m ago
[US] Helix Staging 10x | Vanilla | Weekly
Online 174.57.83.70:28030 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is [US] Helix Staging 10x | Vanilla | Weekly, and is it online now?
At this moment [US] Helix Staging 10x | Vanilla | Weekly is online. Counted from its reported uptime, the last restart was about 11 days 8 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 16 October 2026.
Is [US] Helix Staging 10x | Vanilla | Weekly stable in the figures recorded?
Average server fps over the last 48 hours is 76; the lowest was 51. Counted at its highest: 88,520 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,429 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for [US] Helix Staging 10x | Vanilla | Weekly?
Its name points to North America, though [US] Helix Staging 10x | Vanilla | Weekly publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 174.57.83.70:28030 is its address.
What Rust version is recorded for [US] Helix Staging 10x | Vanilla | Weekly?
Rust network protocol 2634 and build 166235 on Windows: that is what [US] Helix Staging 10x | Vanilla | Weekly runs. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on [US] Helix Staging 10x | Vanilla | Weekly?
Current player count on [US] Helix Staging 10x | Vanilla | Weekly: 0, of 10 slots. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for [US] Helix Staging 10x | Vanilla | Weekly?
Over the last seven days, [US] Helix Staging 10x | Vanilla | Weekly records #15,239 for player hours: the top 69% of all ranked servers.
Schedules
Which times and days are wipes plotted at on [US] Helix Staging 10x | Vanilla | Weekly?
The record of [US] Helix Staging 10x | Vanilla | Weekly's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 28 days 16 hours ago.
Map and rules
Which rules and settings are recorded for [US] Helix Staging 10x | Vanilla | Weekly?
The name records 10x gather for [US] Helix Staging 10x | Vanilla | Weekly. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has [US] Helix Staging 10x | Vanilla | Weekly loaded?
Size 4,000, custom, on [US] Helix Staging 10x | Vanilla | Weekly: the map file is published and can be downloaded from this page.
Tags
On Rust Graphs, which lists and filters contain [US] Helix Staging 10x | Vanilla | Weekly?
The Rust Graphs lists that carry [US] Helix Staging 10x | Vanilla | Weekly are: 10x Rust servers, plotted, Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
On [US] Helix Staging 10x | Vanilla | Weekly, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166235 (Build): 166235 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; rustmaps (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags [US] Helix Staging 10x | Vanilla | Weekly publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join [US] Helix Staging 10x | Vanilla | Weekly?
Enter client.connect 174.57.83.70:28030 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps
Game
gmrust
mp10
ts8
v2634
cs166235
ptrak
$r?
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.