StatusLive Servers online11,874 Players87,370 Populated3,991 Wiped · 3 h172 Interval5 min Date27 OCT 2026

DWG RG-S15478Server sheetchecked 34d ago

Rustafied Map Test

Offline 175.210.82.156:28015 checked 34d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,478top 70%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rustafied Map Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
769 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
48 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
110 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
418 / 500
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
242 / 300
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
184 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rustafied Map Test online, and what uptime has been recorded?

Rustafied Map Test is offline at this moment; 34 days 6 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 23 September 2026.

What location is recorded for Rustafied Map Test?

There is no region published by Rustafied Map Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 175.210.82.156:28015.

On which Rust version is Rustafied Map Test running?

On Windows, Rustafied Map Test runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Rustafied Map Test?

Rustafied Map Test is not responding at the latest refresh; the last record of it online is 34 days 6 hours ago.

What rank has been recorded for Rustafied Map Test?

Player hours over seven days place Rustafied Map Test at #15,478, within the top 70% of ranked servers.

Schedules

What wipe schedule has been recorded for Rustafied Map Test?

Too few wipes are on record for Rustafied Map Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 34 days 7 hours ago.

Rules and settings

Which rules and settings are recorded for Rustafied Map Test?

No gather rate is stated in the name of Rustafied Map Test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Rustafied Map Test loaded?

A procedural map, generated by the game, is what Rustafied Map Test runs.

Filters

On Rust Graphs, which lists and filters contain Rustafied Map Test?

On Rust Graphs, Rustafied Map Test is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Rustafied Map Test?

The game's server browser reads these tags from Rustafied Map Test: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Rustafied Map Test?

In Rust, press F1 and type client.connect 175.210.82.156:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded