StatusLive Servers online11,832 Players64,904 Populated3,595 Wiped · 3 h136 Interval5 min Date27 OCT 2026

DWG RG-S13340Server sheetchecked 41d ago

My Local Test Server [No EAC]

Offline 176.0.41.147:28015 checked 41d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,340no region published
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Test Server [No EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is My Local Test Server [No EAC], and is it online now?

My Local Test Server [No EAC] is offline at this moment; 41 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 15 September 2026.

In which location is My Local Test Server [No EAC] hosted?

A region is not published by My Local Test Server [No EAC]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 176.0.41.147:28015.

On which Rust version is My Local Test Server [No EAC] running?

Rust network protocol 2633 and build 163407 on Windows: that is what My Local Test Server [No EAC] runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on My Local Test Server [No EAC]?

My Local Test Server [No EAC] is not responding at the latest refresh; the last record of it online is 41 days 23 hours ago.

In the rankings, which position does My Local Test Server [No EAC] hold?

Within the top – of all ranked servers: My Local Test Server [No EAC] at #13,340 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on My Local Test Server [No EAC]?

The record of My Local Test Server [No EAC]'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 49 days 6 hours ago.

Rules and settings

Which settings does My Local Test Server [No EAC] run, and what rules?

No gather rate is stated in the name of My Local Test Server [No EAC]. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

What is the map for My Local Test Server [No EAC]?

A procedural map, generated by the game, is what My Local Test Server [No EAC] runs.

Lists and filters

On Rust Graphs, which lists and filters contain My Local Test Server [No EAC]?

On Rust Graphs, My Local Test Server [No EAC] is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Local Test Server [No EAC], what is meant by each tag?

Tags published by My Local Test Server [No EAC], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163407 (Build): Build: 163407; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is My Local Test Server [No EAC] joined?

Enter client.connect 176.0.41.147:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs163407
Build Build: 163407.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded