StatusLive Servers online11,682 Players55,436 Populated3,376 Wiped · 3 h100 Interval5 min Date28 OCT 2026

DWG RG-S14710Server sheetchecked 32d ago

My Local Test Server [No EAC]

Offline 176.0.56.177:28015 checked 32d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,710top 65%
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Test Server [No EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
530 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
358 / 400
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
36 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
44 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
152 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is My Local Test Server [No EAC], and is it online now?

Last seen 32 days 23 hours ago; right now My Local Test Server [No EAC] is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 25 September 2026.

What location is recorded for My Local Test Server [No EAC]?

A region is not published by My Local Test Server [No EAC]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 176.0.56.177:28015 is its address.

What Rust version is recorded for My Local Test Server [No EAC]?

The platform is Windows and the version is Rust network protocol 2633 and build 163407 on My Local Test Server [No EAC]. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on My Local Test Server [No EAC]?

No response from My Local Test Server [No EAC]; the server was last seen 32 days 23 hours ago.

Against other Rust servers, where is My Local Test Server [No EAC] placed?

Within the top 65% of all ranked servers: My Local Test Server [No EAC] at #14,710 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on My Local Test Server [No EAC]?

My Local Test Server [No EAC]'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 49 days 18 hours ago.

Map and rules

What settings and rules apply on My Local Test Server [No EAC]?

No gather rate is stated in the name of My Local Test Server [No EAC]. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

On which map is My Local Test Server [No EAC] played?

A procedural map, generated by the game, is what My Local Test Server [No EAC] runs.

Filters

Where does My Local Test Server [No EAC] appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Local Test Server [No EAC]: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Local Test Server [No EAC], what is meant by each tag?

The game's server browser reads these tags from My Local Test Server [No EAC]: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163407 (Build): 163407 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is My Local Test Server [No EAC] joined?

Connect with client.connect 176.0.56.177:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs163407
Build 163407 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded