DWG RG-S16008Server sheetchecked 23d ago
Test
Offline 176.109.176.182:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Test, and is it up?
Last seen 23 days ago; right now Test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 6 October 2026.
In which location is Test hosted?
There is no region published by Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 176.109.176.182:28015.
On which Rust version is Test running?
On Windows, Test runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Test?
No response from Test; the server was last seen 23 days ago.
In the rankings, which position does Test hold?
Over the last seven days, Test records #16,008 for player hours: the top 72% of all ranked servers.
Wipe times
What wipe schedule has been recorded for Test?
The record of Test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 23 days 1 hours ago the current world was made.
Map and rules
Which settings does Test run, and what rules?
Gather rate for Test: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is Test played?
Test runs a procedural map, which the game generates.
Lists and filters
Where does Test appear among the Rust Graphs lists and filters?
On Rust Graphs, Test is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test, what is meant by each tag?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Test joined?
Enter client.connect 176.109.176.182:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp2
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.