DWG RG-S15099Server sheetchecked 11d ago
your_server_name
Offline 176.115.147.80:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:08 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is your_server_name online, and what uptime has been recorded?
The current state of your_server_name is offline, with the last sighting 11 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 16 October 2026 is when Rust Graphs first saw it.
What location is recorded for your_server_name?
There is no region published by your_server_name. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 176.115.147.80:28015.
On which Rust version is your_server_name running?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on your_server_name. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for your_server_name?
No response from your_server_name; the server was last seen 11 days 11 hours ago.
Against other Rust servers, where is your_server_name placed?
Player hours over seven days place your_server_name at #15,099, within the top 70% of ranked servers.
Wipe times
What is recorded on your_server_name on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on your_server_name?
The record of your_server_name's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 11 days 11 hours ago.
Settings
Which rules and settings are recorded for your_server_name?
No gather rate is stated in the name of your_server_name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has your_server_name loaded?
A procedural map, generated by the game, is what your_server_name runs.
Filters
Where does your_server_name appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry your_server_name are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On your_server_name, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags your_server_name publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join your_server_name?
Enter client.connect 176.115.147.80:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.