StatusLive Servers online11,637 Players32,155 Populated2,791 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S15917Server sheetchecked 26d ago

Timeweb Cloud

Offline 176.117.246.32:28015 checked 26d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,917top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Timeweb Cloud
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:33 UTC26d ago 0 – running 0
Tue 29 Sep, 23:33 UTC29d ago 1 – 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Timeweb Cloud, and is it up?

The current state of Timeweb Cloud is offline, with the last sighting 26 days 20 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 29 September 2026 is when Rust Graphs first saw it.

In which location is Timeweb Cloud hosted?

There is no region published by Timeweb Cloud. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 176.117.246.32:28015.

On which Rust version is Timeweb Cloud running?

The platform is Windows and the version is Rust network protocol 2634 and build 166586 on Timeweb Cloud. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Timeweb Cloud?

The latest refresh records Timeweb Cloud as offline, last seen 26 days 20 hours ago.

What rank has been recorded for Timeweb Cloud?

Within the top 69% of all ranked servers: Timeweb Cloud at #15,917 for player hours, seven days recorded.

Wipe times

On Timeweb Cloud, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Timeweb Cloud?

The record of Timeweb Cloud's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 21 hours ago.

Map and rules

Which rules and settings are recorded for Timeweb Cloud?

The name of Timeweb Cloud records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

What is the map for Timeweb Cloud?

A procedural map, generated by the game, is what Timeweb Cloud runs.

Filters

On Rust Graphs, which lists and filters contain Timeweb Cloud?

The Rust Graphs lists that carry Timeweb Cloud are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Timeweb Cloud, what is meant by each tag?

The game's server browser reads these tags from Timeweb Cloud: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Timeweb Cloud joined?

In Rust, press F1 and type client.connect 176.117.246.32:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build Build: 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded